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path: root/src/mesa/shader/slang/slang_compile_variable.c
AgeCommit message (Expand)Author
2007-04-21Remove all the USE_MEMPOOL debug code.Brian
2007-04-21Use new memory pool allocator. Lots of debug code still in place...Brian
2007-04-18added _slang_gltype_from_specifier()Brian
2007-04-11s/Shadow/SHADOW/Brian
2007-04-08support for GLSL 1.20 non-square matricesBrian
2007-03-24disable free(var->aux) -- can lead to segfaultBrian
2007-03-24fix mem leakBrian
2007-03-12Implement GL_ARB_texture_rectangle supportBrian
2007-02-22get rid of some unused slang_variable fieldsBrian
2007-02-16change all enum tokens to uppercaseBrian
2007-02-02clean-upsBrian
2007-02-02remove slang_export.c and related codeBrian
2007-01-13slang_variable_scope now stores array of pointers to slang_variables.Brian
2007-01-11Fix a problem with inlined "return" statements. Make some attempt to free te...Brian
2006-12-13Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...Brian
2006-11-24call slang_variable_construct() inside slang_variable_scope_grow()Brian Paul
2006-11-24new slang_variable_scope_grow() functionBrian Paul
2006-11-22const correctnessBrian Paul
2006-11-22reindentBrian Paul
2006-11-15s/int/GLboolean/Brian Paul
2006-05-16Cleanup code. Change constructor prototype.Michal Krol
2006-04-18Remove carriage-return chars *ONLY*.Michal Krol
2006-02-27More GLSL code:Michal Krol
2006-02-21More GLSL code:Michal Krol
2006-02-18More GLSL code.Michal Krol
2006-02-13Get it running for ARB_vertex_shader.Michal Krol
2006-01-30Split slang_compile.c into several smaller files - it was just too big.Michal Krol