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path: root/src/mesa/shader/slang/slang_library_noise.c
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2008-12-15mesa: rename slang_library_noise.[ch] to prog_noise.[ch] and rename functionsBrian Paul
The noise functions were not glsl-specific. Also, ran indent on the code to clean it up.
2008-08-16mesa: import latest GLSL code from gallium-0.1 branchBrian Paul
2007-02-02remove multibyte charsBrian
2006-04-18Remove carriage-return chars *ONLY*.Michal Krol
2006-02-27More GLSL code:Michal Krol
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
2006-02-22silence a variety of compiler warningsBrian Paul
2006-02-18More GLSL code.Michal Krol
- general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff.