Age | Commit message (Expand) | Author |
2008-12-18 | glsl: Fix handling of nested parens in macro actual arguments. | Michal Krol |
2008-11-10 | mesa: fix logic error in GLSL linker when looking for main() shaders | Brian Paul |
2008-11-06 | mesa: update the shader programs->TexturesUsed array at link time | Brian Paul |
2008-11-05 | mesa: fix a GLSL array indexing codegen bug | Brian Paul |
2008-11-05 | mesa: remove extra \n from printf string | Brian Paul |
2008-11-04 | mesa: fix float-valued GLSL vertex attribute variables | Brian Paul |
2008-11-01 | mesa: silence warnings | Brian Paul |
2008-11-01 | mesa: do scope replacement for while/for loops too | Brian Paul |
2008-11-01 | mesa: glsl tree print improvements | Brian Paul |
2008-11-01 | mesa: fix assignment / parameter passing of sampler types | Brian Paul |
2008-11-01 | mesa: additional debug flags for glsl debug/disassembly | Brian Paul |
2008-10-31 | mesa: fix some bugs with precision qualifier parsing | Brian Paul |
2008-10-31 | mesa: do scope replacement for variable initializers too | Brian Paul |
2008-10-31 | mesa: fix copy/paste error in GLSL error msg | Brian Paul |
2008-10-01 | mesa: Fix compiler warnings on Windows. | Michal Krol |
2008-09-17 | mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi... | Brian Paul |
2008-09-17 | mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs() | Brian Paul |
2008-09-17 | mesa: fix bug in previous changes to _slang_resolve_attributes() | Brian Paul |
2008-09-16 | mesa: rework GLSL vertex attribute binding | Brian Paul |
2008-08-22 | mesa: glsl: regenerated file | Brian Paul |
2008-08-22 | mesa: glsl: implement exp() functions in terms of EXP asm instruction, not pow | Brian Paul |
2008-08-20 | mesa: glsl: fix a swizzle bug in storage_to_src_reg() | Brian Paul |
2008-08-20 | mesa: glsl: add check for exceeding max number of constants/uniforms | Brian Paul |
2008-08-20 | mesa: glsl: regenerated file | Brian Paul |
2008-08-20 | mesa: glsl: better implementation of ftransform() | Brian Paul |
2008-08-19 | mesa: glsl: more writemask error checking | Brian Paul |
2008-08-19 | mesa: glsl: added some post incr/decr error checks | Brian Paul |
2008-08-19 | mesa: glsl: limit function matching through casting | Brian Paul |
2008-08-19 | mesa: glsl: add usage tracking for uniform vars | Brian Paul |
2008-08-19 | mesa: glsl: put var emit/ref code into separate functions | Brian Paul |
2008-08-15 | mesa: glsl: fix linking of varying vars which are arrays | Brian Paul |
2008-08-12 | mesa: glsl: fix error detection of writing to read-only variables | Brian Paul |
2008-08-12 | mesa: glsl: fix comment | Brian Paul |
2008-08-12 | mesa: glsl: enable bzero() in slang_typeinfo_construct() | Brian Paul |
2008-08-12 | mesa: glsl: remove reads of output regs from fragment shaders too | Brian Paul |
2008-08-12 | mesa: glsl: better error messages | Brian Paul |
2008-08-12 | mesa: glsl: regenerated files | Brian Paul |
2008-08-12 | mesa: glsl: additional constructors | Brian Paul |
2008-08-12 | mesa: glsl: better mod() functions | Brian Paul |
2008-08-11 | mesa: glsl: regenerated file | Brian Paul |
2008-08-11 | mesa: glsl: change refract() functions to allow inlining | Brian Paul |
2008-08-11 | mesa: glsl: use SGE instead of SGT in step() functions | Brian Paul |
2008-08-11 | mesa: glsl: fix bugs in refract() functions, plus minor optimization | Brian Paul |
2008-08-07 | mesa: glsl: regenerated files | Brian Paul |
2008-08-07 | mesa: glsl: finish up support for precision qualifiers | Brian Paul |
2008-08-07 | mesa: Extend GLSL syntax to accept type precision in full type specifiers. | Michal Krol |
2008-08-07 | mesa: Silence compiler warnings on Windows. | Michal Krol |
2008-08-06 | mesa: glsl: regenerated file | Brian Paul |
2008-08-06 | mesa: glsl: report 'Syntax Error' instead of 'Invalid external declaration' | Brian Paul |
2008-08-06 | mesa: glsl: additional error checking | Brian Paul |