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path: root/src/mesa/shader/slang
AgeCommit message (Expand)Author
2010-01-16glsl: Remove unnecessary header from slang_builtin.c.Vinson Lee
2010-01-16glsl: Remove unnecessary headers from slang_compile.c.Vinson Lee
2010-01-16glsl: Remove unnecessary header from slang_link.c.Vinson Lee
2010-01-16glsl: Remove unnecessary header from slang_log.c.Vinson Lee
2010-01-04glsl: use varName variable in _slang_gen_assignment()Brian Paul
2009-12-29glsl: added uniform initializer checkBrian Paul
2009-12-27Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul
2009-12-23glsl: Initialize member a_obj of struct slang_operation.Vinson Lee
2009-12-21Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul
2009-12-18glsl: clear out shader code before compilingBrian Paul
2009-12-16mesa: remove //-style commentsBrian Paul
2009-12-12glsl: Initialize member label of struct slang_operation to NULL.Vinson Lee
2009-12-10glsl: Increase size of array in_slang_lookup_constant from 4 to 16.Vinson Lee
2009-12-10glsl: Fix array out-of-bounds access by _slang_lookup_constant.Vinson Lee
2009-12-09glsl: Remove unused member x from struct slang_operation.Vinson Lee
2009-10-27glsl: fix memory leakBrian Paul
2009-10-01glsl: fix mem leakBrian Paul
2009-09-29glsl: regenerated fileBrian Paul
2009-09-29glsl: rewrite sqrt(x) intrinsic to handle x=0Brian Paul
2009-09-29glsl: add support for CMP instructionBrian Paul
2009-09-24glsl: init var to silence warningBrian Paul
2009-09-24glsl: fix missing initializers warningBrian Paul
2009-09-15Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-14glsl: remove extra #version directives from concatenated shader sourcesBrian Paul
2009-08-25glsl: update a texture/sampler commentBrian Paul
2009-08-24glsl: Silence gcc uninitialized variable warning.Vinson Lee
2009-08-24glsl: Silence gcc uninitialized variable warning.Vinson Lee
2009-08-13glsl: fix incorrect attribute sizeBrian Paul
2009-08-12glsl: remove duplicate frag input entryBrian Paul
2009-08-12Merge branch 'new-frag-attribs'Brian Paul
2009-08-12glsl: add gl_Vertex, gl_Normal, etc to list of active attributesBrian Paul
2009-08-12glsl: move predefined shader input/output info/code to slang_builtin.cBrian Paul
2009-07-29mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputsBrian Paul
2009-12-15Merge branch 'mesa_7_6_branch' into mesa_7_7_branchIan Romanick
2009-12-11Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul
2009-11-17Merge branch 'outputswritten64'Ian Romanick
2009-11-17mesa: fix assorted compiler warningsBrian Paul
2009-11-10slang: Fix return value check.Michal Krol
2009-11-10slang: Check OOM conditions for alloc_node_storage().Michal Krol
2009-11-10slang: Check return value from new_instruction().Michal Krol
2009-11-10slang: Fix signed/unsigned int handling in _slang_free_temp().Michal Krol
2009-11-10slang: Handle OOM condition in new_instruction().Michal Krol
2009-10-27glsl: fix memory leakBrian Paul
2009-10-05Merge branch 'mesa_7_6_branch'Brian Paul
2009-10-01Merge branch 'mesa_7_6_branch'Brian Paul
2009-09-29mesa: added nopfrag/nopvert options for MESA_GLSLBrian Paul
2009-07-09Merge branch 'mesa_7_5_branch'Brian Paul
2009-07-09glsl: do const parameter optimization for array element actual parametersBrian Paul
2009-07-09glsl: fix incorrect indexing for gl_TextureMatrix[i][j]Brian Paul
2009-07-03Merge branch 'mesa_7_5_branch'Jakob Bornecrantz