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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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slang
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Commit message (
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Author
2010-01-16
glsl: Remove unnecessary header from slang_builtin.c.
Vinson Lee
2010-01-16
glsl: Remove unnecessary headers from slang_compile.c.
Vinson Lee
2010-01-16
glsl: Remove unnecessary header from slang_link.c.
Vinson Lee
2010-01-16
glsl: Remove unnecessary header from slang_log.c.
Vinson Lee
2010-01-04
glsl: use varName variable in _slang_gen_assignment()
Brian Paul
2009-12-29
glsl: added uniform initializer check
Brian Paul
2009-12-27
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
2009-12-23
glsl: Initialize member a_obj of struct slang_operation.
Vinson Lee
2009-12-21
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
2009-12-18
glsl: clear out shader code before compiling
Brian Paul
2009-12-16
mesa: remove //-style comments
Brian Paul
2009-12-12
glsl: Initialize member label of struct slang_operation to NULL.
Vinson Lee
2009-12-10
glsl: Increase size of array in_slang_lookup_constant from 4 to 16.
Vinson Lee
2009-12-10
glsl: Fix array out-of-bounds access by _slang_lookup_constant.
Vinson Lee
2009-12-09
glsl: Remove unused member x from struct slang_operation.
Vinson Lee
2009-10-27
glsl: fix memory leak
Brian Paul
2009-10-01
glsl: fix mem leak
Brian Paul
2009-09-29
glsl: regenerated file
Brian Paul
2009-09-29
glsl: rewrite sqrt(x) intrinsic to handle x=0
Brian Paul
2009-09-29
glsl: add support for CMP instruction
Brian Paul
2009-09-24
glsl: init var to silence warning
Brian Paul
2009-09-24
glsl: fix missing initializers warning
Brian Paul
2009-09-15
Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
Brian Paul
2009-09-14
glsl: remove extra #version directives from concatenated shader sources
Brian Paul
2009-08-25
glsl: update a texture/sampler comment
Brian Paul
2009-08-24
glsl: Silence gcc uninitialized variable warning.
Vinson Lee
2009-08-24
glsl: Silence gcc uninitialized variable warning.
Vinson Lee
2009-08-13
glsl: fix incorrect attribute size
Brian Paul
2009-08-12
glsl: remove duplicate frag input entry
Brian Paul
2009-08-12
Merge branch 'new-frag-attribs'
Brian Paul
2009-08-12
glsl: add gl_Vertex, gl_Normal, etc to list of active attributes
Brian Paul
2009-08-12
glsl: move predefined shader input/output info/code to slang_builtin.c
Brian Paul
2009-07-29
mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputs
Brian Paul
2009-12-15
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Ian Romanick
2009-12-11
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
2009-11-17
Merge branch 'outputswritten64'
Ian Romanick
2009-11-17
mesa: fix assorted compiler warnings
Brian Paul
2009-11-10
slang: Fix return value check.
Michal Krol
2009-11-10
slang: Check OOM conditions for alloc_node_storage().
Michal Krol
2009-11-10
slang: Check return value from new_instruction().
Michal Krol
2009-11-10
slang: Fix signed/unsigned int handling in _slang_free_temp().
Michal Krol
2009-11-10
slang: Handle OOM condition in new_instruction().
Michal Krol
2009-10-27
glsl: fix memory leak
Brian Paul
2009-10-05
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-10-01
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-09-29
mesa: added nopfrag/nopvert options for MESA_GLSL
Brian Paul
2009-07-09
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-09
glsl: do const parameter optimization for array element actual parameters
Brian Paul
2009-07-09
glsl: fix incorrect indexing for gl_TextureMatrix[i][j]
Brian Paul
2009-07-03
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
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