index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
shader
/
slang
Age
Commit message (
Expand
)
Author
2008-08-05
mesa: glsl: remove invalid use of f.x syntax where f is a float
Brian Paul
2008-08-05
mesa: glsl: re-enable assignment type checking
Brian Paul
2008-08-05
mesa: glsl: regenerated files
Brian Paul
2008-08-05
mesa: glsl: re-org of intermediate/temp storage
Brian Paul
2008-08-05
mesa: glsl: disable broken assignment type checking for now
Brian Paul
2008-08-04
mesa: glsl: check struct types in _slang_assignment_compatible()
Brian Paul
2008-08-04
mesa: glsl: varying vars can't be user-defined structs
Brian Paul
2008-08-04
mesa: glsl: regenerated files
Brian Paul
2008-08-04
mesa: glsl: added vec4(ivec4) constructor
Brian Paul
2008-08-04
mesa: glsl: if/while/do condition must be boolean
Brian Paul
2008-08-04
mesa: glsl: additional type checking for ?: and = operators
Brian Paul
2008-08-04
mesa: glsl: don't allow comparision of arrays
Brian Paul
2008-08-04
mesa: glsl: error on const-qualified array declarations
Brian Paul
2008-08-04
mesa: glsl: added null ptr check
Brian Paul
2008-08-04
mesa: glsl: set literal_size for const vars
Brian Paul
2008-08-04
mesa: glsl: add missing code emit for struct/field
Brian Paul
2008-08-04
mesa: glsl: stop code emit after error is recorded
Brian Paul
2008-08-04
mesa: glsl: check that rhs of const var initializer is also const
Brian Paul
2008-08-04
mesa: glsl: handle user-defined const vars in expression simplification
Brian Paul
2008-08-04
mesa: glsl: fix initialize size error check
Brian Paul
2008-08-04
mesa: glsl: added initializer size/type error checking
Brian Paul
2008-08-04
mesa: glsl: only allow one #version directive
Brian Paul
2008-08-04
mesa: glsl: regenerated file
Brian Paul
2008-08-04
mesa: glsl: new bvec4 constructor
Brian Paul
2008-07-29
mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
Brian Paul
2008-07-29
mesa: disable debug code
Brian Paul
2008-07-25
mesa: glsl: assorted fixes for resolving polymorphic functions
Brian Paul
2008-07-25
mesa: regenerated files
Brian Paul
2008-07-25
mesa: glsl: re-order some constructors
Brian Paul
2008-07-25
mesa: glsl: remove unneeded operators
Brian Paul
2008-07-25
mesa: glsl: additional error detection
Brian Paul
2008-07-24
mesa: gls: fix broken else clause of conditional break/continue
Brian Paul
2008-07-24
mesa: glsl: only try to link shaders defining main()
Brian Paul
2008-07-24
mesa: Prefix main includes with dir to avoid conflicts.
José Fonseca
2008-07-24
mesa: Silence compiler warning on windows.
Michal Krol
2008-07-23
mesa: glsl: fix/simplify built-in constant lookup
Brian Paul
2008-07-23
mesa: glsl: fix/simplify array element handling
Brian Paul
2008-07-23
mesa: glsl: mark constructor params as const
Brian Paul
2008-07-22
mesa: glsl: rework swizzle storage handling
Brian Paul
2008-07-22
mesa: fix uninitialized var
Brian Paul
2008-07-22
mesa: glsl: implement constructor functions for user-defined types
Brian Paul
2008-07-21
mesa: initial support for GLSL struct/array comparisons
Brian Paul
2008-07-21
mesa: added null ptr check (error handling case)
Brian Paul
2008-07-21
mesa: fix +=, -=, etc. operators
Brian Paul
2008-07-21
mesa: assorted glsl uniform/attribute fixes
Brian Paul
2008-07-21
mesa: remove debug code
Brian Paul
2008-07-18
mesa: glsl: various writemask/swizzle improvements and clean-ups
Brian Paul
2008-07-18
mesa: rework array/struct addressing code.
Brian Paul
2008-07-18
mesa: regenerated file
Brian Paul
2008-07-18
mesa: fix some GLSL /= int operators
Brian Paul
[next]