Age | Commit message (Expand) | Author |
---|---|---|
2010-06-01 | mesa: use split_location_offset() in GetUniform() functions | Brian Paul |
2010-05-28 | glsl: change uniform location/offset encoding | Brian Paul |
2010-05-27 | mesa: Remove unnecessary headers. | Vinson Lee |
2010-05-26 | mesa: move GLSL uniform functions into new source file | Brian Paul |