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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2006-11-05
reindent
Brian Paul
2006-11-04
Fix for glGetVertexAttribfvNV, bug 8883
Brian Paul
2006-11-04
fix error msg
Brian Paul
2006-11-04
fix for glGetVertexAttribfvARB, bug 8883
Brian Paul
2006-11-03
Fix _mesa_IsProgram() and _mesa_IsShader()
Brian Paul
2006-11-03
implement _mesa_GetShaderiv()
Brian Paul
2006-11-03
implement _mesa_GetProgramiv()
Brian Paul
2006-11-03
Simplify GET_CURRENT_LINKED_PROGRAM() macro and calling code.
Brian Paul
2006-11-03
Use inlined uniform() helper function in all the glUniform*() function to
Brian Paul
2006-11-03
Added OpenGL 2.1 glUniformMatrix* functions.
Brian Paul
2006-11-03
reformat comments in Doxygen style
Brian Paul
2006-11-03
reindent
Brian Paul
2006-11-02
s/_mesa_IsProgram2/_mesa_IsProgram/
Brian Paul
2006-11-02
Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with the
Brian Paul
2006-11-02
OpenGL 2.0 entrypoints
Brian Paul
2006-11-02
run indent on the code
Brian Paul
2006-10-31
minor clean-ups, simplifications and new comments
Brian Paul
2006-10-30
code tweaks, remove old comments
Brian Paul
2006-10-30
Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h.
Brian Paul
2006-10-29
New _mesa_exec_vertex_state_program() function. Start of some re-org.
Brian Paul
2006-10-29
fix wrong inequality
Brian Paul
2006-10-29
Change _mesa_init_instruction() to initialize an array of instructions.
Brian Paul
2006-10-29
Program instructions are initialized before parsing so no need to set
Brian Paul
2006-10-28
special case END in _mesa_print_instruction()
Brian Paul
2006-10-28
Implement _mesa_append_fog_code() for fragment program fog options.
Brian Paul
2006-10-19
Fix nonportable pointer+unsigned arithmetic. Use pointer+int.
Michal Krol
2006-10-17
new assertions - one of which is currently failing with arbfslight.c
Brian Paul
2006-10-13
Indent and cosmetic changes.
Michal Krol
2006-10-11
added shaderobjects_3dlabs.c
Brian Paul
2006-10-11
remove 3dlabs.c
Brian Paul
2006-10-11
List of source (.c) files in each directory.
Brian Paul
2006-10-10
a step toward moving run-time vertex program state out of GLcontext
Brian Paul
2006-10-10
Move the fp_machine struct into s_nvfragmprog.c since (except for program
Brian Paul
2006-10-10
s/GLuint/GLbitfield/
Brian Paul
2006-10-10
If program is position invariant, set VERT_BIT_POS in InputsRead field.
Brian Paul
2006-09-26
Add GLSL preprocessor.
Michal Krol
2006-09-26
Fix Windows newlines.
Michal Krol
2006-09-26
Add syntax files for expression and directive preprocessor.
Michal Krol
2006-09-21
new comments, indentation fixes
Brian Paul
2006-09-20
Add a new internal program parameter value STATE_TEXRECT_SCALE which
Keith Whitwell
2006-09-20
Export _mesa_print_alu_instruction() to allow drivers to roll their
Keith Whitwell
2006-09-06
for VERTEX_ATTRIB_WEIGHT, use break, not return
Brian Paul
2006-09-05
Hack for Warcraft (bug 8060): allow 'vertex.weight' to be referenced in
Brian Paul
2006-09-05
fix typo in enable_parser_extensions(): s/point_parameters/vertex_blend/
Brian Paul
2006-09-05
Consolidate common case of _mesa_set_program_error() followed by _mesa_error()
Brian Paul
2006-08-30
Check that we don't try to reference more than one target of a texture unit.
Brian Paul
2006-08-30
s/0/VERT_RESULT_HPOS/
Brian Paul
2006-08-30
Add missing vec4 instructions to the interpreter.
Michal Krol
2006-08-30
fix initialization of native resource usage of vertex/fragment programs
Roland Scheidegger
2006-08-29
replace abort with _mesa_problem()
Brian Paul
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