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path: root/src/mesa/shader
AgeCommit message (Expand)Author
2006-10-19Fix nonportable pointer+unsigned arithmetic. Use pointer+int.Michal Krol
2006-10-17new assertions - one of which is currently failing with arbfslight.cBrian Paul
2006-10-13Indent and cosmetic changes.Michal Krol
2006-10-11added shaderobjects_3dlabs.cBrian Paul
2006-10-11remove 3dlabs.cBrian Paul
2006-10-11List of source (.c) files in each directory.Brian Paul
2006-10-10a step toward moving run-time vertex program state out of GLcontextBrian Paul
2006-10-10Move the fp_machine struct into s_nvfragmprog.c since (except for programBrian Paul
2006-10-10s/GLuint/GLbitfield/Brian Paul
2006-10-10If program is position invariant, set VERT_BIT_POS in InputsRead field.Brian Paul
2006-09-26Add GLSL preprocessor.Michal Krol
2006-09-26Fix Windows newlines.Michal Krol
2006-09-26Add syntax files for expression and directive preprocessor.Michal Krol
2006-09-21new comments, indentation fixesBrian Paul
2006-09-20Add a new internal program parameter value STATE_TEXRECT_SCALE whichKeith Whitwell
2006-09-20Export _mesa_print_alu_instruction() to allow drivers to roll theirKeith Whitwell
2006-09-06for VERTEX_ATTRIB_WEIGHT, use break, not returnBrian Paul
2006-09-05Hack for Warcraft (bug 8060): allow 'vertex.weight' to be referenced inBrian Paul
2006-09-05fix typo in enable_parser_extensions(): s/point_parameters/vertex_blend/Brian Paul
2006-09-05Consolidate common case of _mesa_set_program_error() followed by _mesa_error()Brian Paul
2006-08-30Check that we don't try to reference more than one target of a texture unit.Brian Paul
2006-08-30s/0/VERT_RESULT_HPOS/Brian Paul
2006-08-30Add missing vec4 instructions to the interpreter.Michal Krol
2006-08-30fix initialization of native resource usage of vertex/fragment programsRoland Scheidegger
2006-08-29replace abort with _mesa_problem()Brian Paul
2006-08-25Free vertex program TnlData, if any. Fixes a mem leak.Brian Paul
2006-08-25Rearrange glBindProgram() code to do all error checking before changingBrian Paul
2006-08-25Rename _mesa_append_modelview_code() to _mesa_insert_mvp_code().Brian Paul
2006-08-25use _mesa_alloc_instructions()Brian Paul
2006-08-25added _mesa_alloc_instructions() utility functionBrian Paul
2006-08-24update MAX_INSTRUCTIONS limitBrian Paul
2006-08-24Cg tries to bind NV fragment programs to the GL_FRAGMENT_PROGRAM_ARB targetBrian Paul
2006-08-24scalar sources such as 'time.x' weren't accepted by parserBrian Paul
2006-08-24Functions for vertex/fragment program transformations, optimizations, etc.Brian Paul
2006-08-24use _mesa_realloc_instructions()Brian Paul
2006-08-24Added _mesa_realloc_instructions() utility function.Brian Paul
2006-08-23Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoidBrian Paul
2006-08-21More GLSL preprocessor code:Michal Krol
2006-08-21GLSL 1.20 constructors and operators.Michal Krol
2006-08-15Add support for GL_EXT_gpu_program_parameters. Any driver that enablesIan Romanick
2006-08-15Remove extraneous trailing semicolon.Ian Romanick
2006-08-09GLSL 1.20 built-in library.Michal Krol
2006-08-09More GLSL code - more support for vec4 operations on x86 back-end.Michal Krol
2006-08-02Enable vec4 extension for x86 back-end.Michal Krol
2006-08-02Add vec4 extension.Michal Krol
2006-08-01Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.Michal Krol
2006-07-30Program to convert .syn file to .h headers.Michal Krol
2006-07-20Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul
2006-06-28propagate errors from parse_generic_attrib_num in parse_attrib_binding (-> do...Tilman Sauerbeck
2006-06-12Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick