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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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shader
Age
Commit message (
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Author
2008-08-06
mesa: glsl: regenerated file
Brian Paul
2008-08-06
mesa: glsl: report 'Syntax Error' instead of 'Invalid external declaration'
Brian Paul
2008-08-06
mesa: glsl: additional error checking
Brian Paul
2008-08-06
mesa: glsl: fix a number of glUniform issues
Brian Paul
2008-08-06
mesa: glsl: fix glGetUniform for matrix queries
Brian Paul
2008-08-06
mesa: glsl: fix error check in get_uniformfv()
Brian Paul
2008-08-06
mesa: glsl: check for rect tex samplers
Brian Paul
2008-08-06
mesa: glsl: disallow initializers for varying vars
Brian Paul
2008-08-06
mesa: glsl: more type checking for attribute/varying/uniform vars/locals
Brian Paul
2008-08-06
mesa: glsl: check that attribute vars are of float/vec/mat type
Brian Paul
2008-08-06
mesa: glsl: more assignment type checking
Brian Paul
2008-08-06
mesa: glsl: fix SLANG_OPER_VARIABLE_DECL type checking case
Brian Paul
2008-08-06
mesa: glsl: count number of temp regs used
Haihao Xiang
2008-08-05
mesa: glsl: code consolidation in _slang_gen_declaration()
Brian Paul
2008-08-05
mesa: glsl: disallow user-defined functions/vars prefixed with gl_
Brian Paul
2008-08-05
mesa: glsl: additional type checking for assignments, inequalities
Brian Paul
2008-08-05
mesa: glsl: generate error for main(any args)
Brian Paul
2008-08-05
mesa: glsl: regenerated file
Brian Paul
2008-08-05
mesa: glsl: remove invalid use of f.x syntax where f is a float
Brian Paul
2008-08-05
mesa: glsl: re-enable assignment type checking
Brian Paul
2008-08-05
mesa: glsl: regenerated files
Brian Paul
2008-08-05
mesa: glsl: re-org of intermediate/temp storage
Brian Paul
2008-08-05
mesa: glsl: disable broken assignment type checking for now
Brian Paul
2008-08-04
mesa: glsl: check struct types in _slang_assignment_compatible()
Brian Paul
2008-08-04
mesa: glsl: varying vars can't be user-defined structs
Brian Paul
2008-08-04
mesa: glsl: regenerated files
Brian Paul
2008-08-04
mesa: glsl: added vec4(ivec4) constructor
Brian Paul
2008-08-04
mesa: glsl: if/while/do condition must be boolean
Brian Paul
2008-08-04
mesa: glsl: additional type checking for ?: and = operators
Brian Paul
2008-08-04
mesa: glsl: don't allow comparision of arrays
Brian Paul
2008-08-04
mesa: glsl: error on const-qualified array declarations
Brian Paul
2008-08-04
mesa: glsl: added null ptr check
Brian Paul
2008-08-04
mesa: glsl: set literal_size for const vars
Brian Paul
2008-08-04
mesa: glsl: add missing code emit for struct/field
Brian Paul
2008-08-04
mesa: glsl: stop code emit after error is recorded
Brian Paul
2008-08-04
mesa: glsl: check that rhs of const var initializer is also const
Brian Paul
2008-08-04
mesa: glsl: handle user-defined const vars in expression simplification
Brian Paul
2008-08-04
mesa: glsl: fix initialize size error check
Brian Paul
2008-08-04
mesa: glsl: added initializer size/type error checking
Brian Paul
2008-08-04
mesa: glsl: only allow one #version directive
Brian Paul
2008-08-04
mesa: glsl: regenerated file
Brian Paul
2008-08-04
mesa: glsl: new bvec4 constructor
Brian Paul
2008-07-29
mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
Brian Paul
2008-07-29
mesa: disable debug code
Brian Paul
2008-07-25
mesa: glsl: assorted fixes for resolving polymorphic functions
Brian Paul
2008-07-25
mesa: regenerated files
Brian Paul
2008-07-25
mesa: glsl: re-order some constructors
Brian Paul
2008-07-25
mesa: glsl: remove unneeded operators
Brian Paul
2008-07-25
mesa: fix issues causing warnings on Windows
Brian Paul
2008-07-25
mesa: glsl: additional error detection
Brian Paul
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