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path: root/src/mesa/shader
AgeCommit message (Expand)Author
2008-10-31mesa: fix some bugs with precision qualifier parsingBrian Paul
2008-10-31mesa: do scope replacement for variable initializers tooBrian Paul
2008-10-31mesa: fix copy/paste error in GLSL error msgBrian Paul
2008-10-06mesa: set FRAG_BIT_FOGC bit in InputsUsed if FogOption!=GL_NONEBrian Paul
2008-09-29GLSL: Implement _mesa_get_handleIan Romanick
2008-09-29GLSL: AttachShader returns INVALID_OPERATION for repeated attachIan Romanick
2008-09-29mesa: asst updates for VMSJouk Jansen
2008-09-26mesa: fix assertion in _mesa_reference_program()Brian Paul
2008-09-25mesa: fix function params to match prototypesSam Hocevar
2008-09-25mesa: prevent the slang code generator from aborting when faced with a sample...Sam Hocevar
2008-09-23mesa: glsl: fix glGetUniform for matrix queriesBrian Paul
2008-09-23mesa: glsl: fix a number of glUniform issuesBrian Paul
2008-09-23mesa: glsl: fix error check in get_uniformfv()Brian Paul
2008-09-23mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca
2008-09-23mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()Brian Paul
2008-09-23mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...Brian Paul
2008-09-21mesa: set point stateBrian Paul
2008-09-21mesa: fix issues causing warnings on WindowsBrian Paul
2008-09-21mesa: Use appropriate unsigned/signed, float/integer types.José Fonseca
2008-09-21mesa: remove unneeded #includeBrian Paul
2008-09-21mesa: move fixed function vertex program builder from tnl to core mesaKeith Whitwell
2008-09-18mesa: prefix a bunch of #include lines with "main/".Brian Paul
2008-09-17mesa: fix bug in previous changes to _slang_resolve_attributes()Brian Paul
2008-09-16mesa: rework GLSL vertex attribute bindingBrian Paul
2008-08-25mesa: glsl: regenerated fileBrian Paul
2008-08-25mesa: glsl: grab latest fixes from gallium-0.1 branchBrian Paul
2008-08-16mesa: turn off 'x' bit misset on a few .h and .syn filesBrian Paul
2008-08-16mesa: import latest GLSL code from gallium-0.1 branchBrian Paul
2008-08-11mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079Brian Paul
2008-08-06disable debug code accidentally enabled by prev commitBrian Paul
2008-08-06mesa: glsl: count number of temp regs usedHaihao Xiang
2008-07-29mesa: glsl: remove old assertion (fixes glsl/bitmap.c)Brian Paul
2008-07-29mesa: disable debug codeBrian Paul
2008-07-29mesa: regenerated filesBrian Paul
2008-07-29mesa: Silence compiler warnings on Windows.Brian Paul
2008-07-29mesa: cast to fix warningBrian Paul
2008-07-29mesa: fix bug/failure in recursive function inliningBrian Paul
2008-07-29mesa: glsl: silence warning (s/int/GLuint)Brian Paul
2008-07-29mesa: remove stray debug codeBrian Paul
2008-07-29mesa: glsl: assorted fixes for resolving polymorphic functionsBrian Paul
2008-07-29mesa: glsl: re-order some constructorsBrian Paul
2008-07-29mesa: glsl: remove unneeded operatorsBrian Paul
2008-07-29mesa: glsl: added null ptr checkBrian Paul
2008-07-29mesa: fix issues causing warnings on WindowsBrian Paul
2008-07-29mesa: glsl: additional error detectionBrian Paul
2008-07-29mesa: gls: fix broken else clause of conditional break/continueBrian Paul
2008-07-29mesa: glsl: only try to link shaders defining main()Brian Paul
2008-07-29mesa: Silence compiler warning on windows.Michal Krol
2008-07-29mesa: glsl: fix/simplify array element handlingBrian Paul
2008-07-29mesa: glsl: mark constructor params as constBrian Paul