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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2008-03-14
mesa: fix emit_clamp() so that we don't use an output register as temporary
Brian Paul
2008-03-13
mesa: fix (harmless?) assignment in assert
Keith Whitwell
2008-03-12
mesa: set SamplersUsed bitmask when parsing ARB fragment programs
Brian
2008-02-27
mesa: set input read only on success
Jerome Glisse
2008-02-25
Remove files of unsupported build systems.
José Fonseca
2008-01-18
s/varible/variable/
Brian
2008-01-18
set param type to PROGRAM_CONSTANT when parsing immediates
Brian
2008-01-16
use NEGATE_X/Y/Z/W tokens
Brian
2008-01-16
clean-up swizzle fields in fog code, fix NegateBase
Brian
2008-01-16
copy UsesKill state in _mesa_combine_programs()
Brian
2008-01-01
free program caches
Brian
2008-01-01
fix a memleak
Brian
2007-12-07
Move _mesa_init_glsl_driver_functions() into shader_api.c
Brian
2007-10-31
fix type for Samplers field
Brian
2007-10-31
alloc caches for fixed-func vertex/fragment progs
Brian
2007-10-30
fix InputsRead bug in _mesa_combine_programs()
Brian
2007-10-30
special-case KIL/KIL_NV
Brian
2007-10-30
more additions for COLOR_MATRIX, etc
Brian
2007-10-30
add state vars for color matrix, pixel transfer scale&bias
Brian
2007-10-30
Program cache functions.
Brian
2007-10-30
check for NULL ptr in _mesa_print_parameter_list()
Brian
2007-10-30
make _mesa_combine_programs() params const
Brian
2007-10-30
Added _mesa_combine_programs() for concatenating two programs.
Brian
2007-10-30
added _mesa_combine_parameter_lists()
Brian
2007-10-29
Rename 'mms-config.' to 'mms.config'.
Michal Krol
2007-10-26
turn off debug output
Brian
2007-10-26
Re-implement GLSL texture sampler variables.
Brian
2007-10-24
add to git
Brian
2007-10-24
Implement gl_PointCoord attribute for GLSL fragment shaders.
Brian
2007-10-17
disable the NeedFlush assertion for now
Brian
2007-10-17
Assert that there's no outstanding current state that needs to be flushed fro...
Brian
2007-08-07
Naive implementation of IF/ELSE/ENDIF.
michal
2007-07-26
Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion.
Brian
2007-07-26
generate error upon writing to varying var in fragment program (bug 11733)
Brian
2007-07-24
call ctx->Driver.NewProgram() instead of _mesa_new_program()
Brian
2007-07-13
fix shader/info string length queries (bug 11588)
Jan Dvorak
2007-07-12
fix swizzle-related bug 11534
Brian
2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-07-03
added vec2(vec4) constructor, bug 11404
Brian
2007-07-03
add code for stpq, rgba writemasks in make_writemask(), bug 11404
Brian
2007-06-07
Add support for GL_ARB_fragment_program_shadow.
Ian Romanick
2007-06-05
Updates for array texture shadow targets.
Ian Romanick
2007-05-22
make sure optimized fog params get updated
Roland Scheidegger
2007-05-18
fix STATE_HALF_VECTOR value (bug 10987)
Brian
2007-05-16
Initial implementation of MESA_texture_array
Ian Romanick
2007-05-14
comment about fixing uniform structs
Brian
2007-05-11
user-declared uniform structs not supported yet (see bug 10908)
Brian
2007-05-11
don't ignore return value of _slang_codegen_global_variable()
Brian
2007-05-10
regenerated
Brian
2007-05-10
Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function.
Brian
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