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path: root/src/mesa/shader
AgeCommit message (Expand)Author
2006-11-03Simplify GET_CURRENT_LINKED_PROGRAM() macro and calling code.Brian Paul
2006-11-03Use inlined uniform() helper function in all the glUniform*() function toBrian Paul
2006-11-03Added OpenGL 2.1 glUniformMatrix* functions.Brian Paul
2006-11-03reformat comments in Doxygen styleBrian Paul
2006-11-03reindentBrian Paul
2006-11-02s/_mesa_IsProgram2/_mesa_IsProgram/Brian Paul
2006-11-02Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with theBrian Paul
2006-11-02OpenGL 2.0 entrypointsBrian Paul
2006-11-02run indent on the codeBrian Paul
2006-10-31minor clean-ups, simplifications and new commentsBrian Paul
2006-10-30code tweaks, remove old commentsBrian Paul
2006-10-30Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h.Brian Paul
2006-10-29New _mesa_exec_vertex_state_program() function. Start of some re-org.Brian Paul
2006-10-29fix wrong inequalityBrian Paul
2006-10-29Change _mesa_init_instruction() to initialize an array of instructions.Brian Paul
2006-10-29Program instructions are initialized before parsing so no need to setBrian Paul
2006-10-28special case END in _mesa_print_instruction()Brian Paul
2006-10-28Implement _mesa_append_fog_code() for fragment program fog options.Brian Paul
2006-10-19Fix nonportable pointer+unsigned arithmetic. Use pointer+int.Michal Krol
2006-10-17new assertions - one of which is currently failing with arbfslight.cBrian Paul
2006-10-13Indent and cosmetic changes.Michal Krol
2006-10-11added shaderobjects_3dlabs.cBrian Paul
2006-10-11remove 3dlabs.cBrian Paul
2006-10-11List of source (.c) files in each directory.Brian Paul
2006-10-10a step toward moving run-time vertex program state out of GLcontextBrian Paul
2006-10-10Move the fp_machine struct into s_nvfragmprog.c since (except for programBrian Paul
2006-10-10s/GLuint/GLbitfield/Brian Paul
2006-10-10If program is position invariant, set VERT_BIT_POS in InputsRead field.Brian Paul
2006-09-26Add GLSL preprocessor.Michal Krol
2006-09-26Fix Windows newlines.Michal Krol
2006-09-26Add syntax files for expression and directive preprocessor.Michal Krol
2006-09-21new comments, indentation fixesBrian Paul
2006-09-20Add a new internal program parameter value STATE_TEXRECT_SCALE whichKeith Whitwell
2006-09-20Export _mesa_print_alu_instruction() to allow drivers to roll theirKeith Whitwell
2006-09-06for VERTEX_ATTRIB_WEIGHT, use break, not returnBrian Paul
2006-09-05Hack for Warcraft (bug 8060): allow 'vertex.weight' to be referenced inBrian Paul
2006-09-05fix typo in enable_parser_extensions(): s/point_parameters/vertex_blend/Brian Paul
2006-09-05Consolidate common case of _mesa_set_program_error() followed by _mesa_error()Brian Paul
2006-08-30Check that we don't try to reference more than one target of a texture unit.Brian Paul
2006-08-30s/0/VERT_RESULT_HPOS/Brian Paul
2006-08-30Add missing vec4 instructions to the interpreter.Michal Krol
2006-08-30fix initialization of native resource usage of vertex/fragment programsRoland Scheidegger
2006-08-29replace abort with _mesa_problem()Brian Paul
2006-08-25Free vertex program TnlData, if any. Fixes a mem leak.Brian Paul
2006-08-25Rearrange glBindProgram() code to do all error checking before changingBrian Paul
2006-08-25Rename _mesa_append_modelview_code() to _mesa_insert_mvp_code().Brian Paul
2006-08-25use _mesa_alloc_instructions()Brian Paul
2006-08-25added _mesa_alloc_instructions() utility functionBrian Paul
2006-08-24update MAX_INSTRUCTIONS limitBrian Paul
2006-08-24Cg tries to bind NV fragment programs to the GL_FRAGMENT_PROGRAM_ARB targetBrian Paul