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path: root/src/mesa/shader
AgeCommit message (Expand)Author
2007-02-25remove 'maxInst' parameter from _mesa_execute_program()Brian
2007-02-25remove unused 'element' parameter from _mesa_execute_program()Brian
2007-02-24add missing code for newer STATE_INTERNAL itemsBrian
2007-02-24Outputs[] array wasn't large enough, define MAX_PROGRAM_OUTPUTS, new assertions.Brian
2007-02-24Remove unneeded _Fragment/VertexShaderPresent fields, update comments.Brian
2007-02-24remove commentBrian
2007-02-24Fix assertion in get_register_pointer(), fix EXP case.Brian
2007-02-23added ARL, EXP, LOG, relative indexingBrian
2007-02-23add some missing cases in _mesa_program_state_string()Brian
2007-02-23fix fog breakageBrian
2007-02-23reindentBrian
2007-02-23don't pass program ptr to fetch_vector[14]()Brian
2007-02-23re-expose _mesa_print_alu_instruction()Brian
2007-02-23remove dead codeBrian
2007-02-23replace GLint with gl_state_indexBrian
2007-02-23comments, clean-upBrian
2007-02-23remove unused slang_atom_pool_gen()Brian
2007-02-23comments, clean-upBrian
2007-02-23Replace slang_ir_node::Target w/ Field. Remove Comment field. Clean-up.Brian
2007-02-23remove old _slang_gen_if()Brian
2007-02-23Re-implement branching with slang_labels.Brian
2007-02-23label routines for implementing branches, jumpsBrian
2007-02-22debug code for emitting variable allocation commentsBrian
2007-02-22expose _mesa_swizzle_string()Brian
2007-02-22Remove obsolete files.Brian
2007-02-22New, unified interpretor/executor for vertex and fragment programs.Brian
2007-02-22fix assertionBrian
2007-02-22emit high-level IF/ELSE/ENDIF for vertex progs nowBrian
2007-02-22_mesa_ExecuteProgramNV is now a no-opBrian
2007-02-22added CallStack, StackDepthBrian
2007-02-22remove unneeded #includes, misc clean-upBrian
2007-02-22reorg/clean-up/indentBrian
2007-02-22start implementing conditions, branchingBrian
2007-02-22get rid of some unused slang_variable fieldsBrian
2007-02-22Replace slang_allocate_storage() with simpler _slang_attach_storage()Brian
2007-02-22updated debug codeBrian
2007-02-22Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.Brian
2007-02-22merge fix: add STATE_FOG_PARAMS_OPTIMIZED, STATE_SPOT_DIR_NORMALIZEDBrian
2007-02-22fix negative indentation problemBrian
2007-02-22Merge branch 'origin' into glsl-compiler-1Brian
2007-02-21disable debugBrian
2007-02-21remove unneeded #includesBrian
2007-02-21fix copy&paste errorsBrian
2007-02-21more minor changes to STATE_ indexingBrian
2007-02-21remove dead codeBrian
2007-02-21Reimplement the _slang_alloc_statevar() function.Brian
2007-02-21adjustments to STATE_ token layout/format so token[1] is always the array indexBrian
2007-02-21checkpoint overhaul of pre-defined uniform codeBrian
2007-02-20clean-up, move IR_ELEMENT codeBrian
2007-02-20alloc IR_FIELD's Storage in codegen, like IR_ELEMENTBrian