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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
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Author
2008-09-18
Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-18
Merge commit 'origin/master' into gallium-0.2
Keith Whitwell
2008-09-17
mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...
Brian Paul
2008-09-17
mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()
Brian Paul
2008-09-17
mesa: fix bug in previous changes to _slang_resolve_attributes()
Brian Paul
2008-09-17
mesa: fix bug in previous changes to _slang_resolve_attributes()
Brian Paul
2008-09-16
mesa: rework GLSL vertex attribute binding
Brian Paul
2008-09-16
mesa: rework GLSL vertex attribute binding
Brian Paul
2008-09-16
mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rows
Brian Paul
2008-09-12
mesa: regenerate shader files
Keith Whitwell
2008-09-11
Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-11
Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-05
mesa: _mesa_program_state_string() returns char *, not const char *.
Michal Krol
2008-09-04
mesa: fix minor mem leak
Brian Paul
2008-08-25
mesa: glsl: regenerated file
Brian Paul
2008-08-25
mesa: glsl: grab latest fixes from gallium-0.1 branch
Brian Paul
2008-08-22
mesa: glsl: regenerated file
Brian Paul
2008-08-22
mesa: glsl: implement exp() functions in terms of EXP asm instruction, not pow
Brian Paul
2008-08-20
mesa: glsl: fix a swizzle bug in storage_to_src_reg()
Brian Paul
2008-08-20
mesa: glsl: add check for exceeding max number of constants/uniforms
Brian Paul
2008-08-20
mesa: glsl: regenerated file
Brian Paul
2008-08-20
mesa: glsl: better implementation of ftransform()
Brian Paul
2008-08-19
mesa: glsl: more writemask error checking
Brian Paul
2008-08-19
mesa: glsl: added some post incr/decr error checks
Brian Paul
2008-08-19
mesa: glsl: limit function matching through casting
Brian Paul
2008-08-19
mesa: glsl: add usage tracking for uniform vars
Brian Paul
2008-08-19
mesa: glsl: put var emit/ref code into separate functions
Brian Paul
2008-08-16
mesa: turn off 'x' bit misset on a few .h and .syn files
Brian Paul
2008-08-16
mesa: import latest GLSL code from gallium-0.1 branch
Brian Paul
2008-08-15
mesa: glsl: fix linking of varying vars which are arrays
Brian Paul
2008-08-12
mesa: glsl: fix error detection of writing to read-only variables
Brian Paul
2008-08-12
mesa: glsl: fix comment
Brian Paul
2008-08-12
mesa: glsl: enable bzero() in slang_typeinfo_construct()
Brian Paul
2008-08-12
mesa: glsl: remove reads of output regs from fragment shaders too
Brian Paul
2008-08-12
mesa: set point state
Brian Paul
2008-08-12
mesa: allow _mesa_remove_output_reads() to work on fragment programs
Brian Paul
2008-08-12
mesa: glsl: better error messages
Brian Paul
2008-08-12
mesa: glsl: regenerated files
Brian Paul
2008-08-12
mesa: glsl: additional constructors
Brian Paul
2008-08-12
mesa: glsl: better mod() functions
Brian Paul
2008-08-11
mesa: glsl: regenerated file
Brian Paul
2008-08-11
mesa: glsl: change refract() functions to allow inlining
Brian Paul
2008-08-11
mesa: glsl: use SGE instead of SGT in step() functions
Brian Paul
2008-08-11
mesa: glsl: fix bugs in refract() functions, plus minor optimization
Brian Paul
2008-08-11
mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079
Brian Paul
2008-08-11
mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079
Brian Paul
2008-08-07
mesa: glsl: regenerated files
Brian Paul
2008-08-07
mesa: glsl: finish up support for precision qualifiers
Brian Paul
2008-08-07
mesa: Extend GLSL syntax to accept type precision in full type specifiers.
Michal Krol
2008-08-07
mesa: Silence compiler warnings on Windows.
Michal Krol
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