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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Commit message (
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Author
2008-07-14
mesa: assemble main() after all other functions
Brian Paul
2008-07-09
mesa: check for null shader->Source
Brian Paul
2008-07-09
mesa: fix state.clip[n].plane parsing bug (bug 16611)
Brian Paul
2008-07-08
mesa: implement glGetUniformiv() with new ctx->Driver function
Brian Paul
2008-07-08
mesa: fix bug/failure in recursive function inlining
Brian Paul
2008-07-08
mesa: more debug output
Brian Paul
2008-07-08
mesa: compute global var size before doing codegen
Brian Paul
2008-07-08
mesa: add missing VARYING case to storage_string()
Brian Paul
2008-07-04
mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...
Brian Paul
2008-07-03
mesa: fix incorrect array size, added assertion
Brian Paul
2008-07-03
mesa: fix array storage allocation bug
Brian Paul
2008-07-03
mesa: regenerated file
Brian Paul
2008-07-03
mesa: additional vec4 constructor
Brian Paul
2008-07-03
mesa: fix various error codes
Brian Paul
2008-07-02
mesa: additional GLSL built-in constants
Brian Paul
2008-07-02
mesa: when linking a shader program, make sure all the shaders compiled OK
Brian Paul
2008-07-02
mesa: added some debug code (disabled)
Brian Paul
2008-07-02
mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()
Brian Paul
2008-07-02
mesa: regenerated file
Brian Paul
2008-07-02
mesa: added some missing equal() notEqual() intrinsics
Brian Paul
2008-07-02
mesa: disable some debug assertions
Brian Paul
2008-07-02
mesa: regenerated files
Brian Paul
2008-07-02
mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctors
Brian Paul
2008-07-02
mesa: added _mesa_print_swizzle() debugging helper
Brian Paul
2008-07-01
mesa: fix a GLSL vector subscript/writemask bug
Brian Paul
2008-07-01
mesa: move some functions
Brian Paul
2008-07-01
mesa: make _slang_swizzle_swizzle() non-private
Brian Paul
2008-07-01
mesa: better function inlining in the presence of 'return' statements
Brian Paul
2008-07-01
mesa: add/fix some IrInfo entries for debugging purposes
Brian Paul
2008-06-28
mesa: added null ptr checks
Brian Paul
2008-06-28
s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv()
Brian Paul
2008-06-24
mesa: Use appropriate unsigned/signed, float/integer types.
José Fonseca
2008-06-12
silly bug: it's PROGRAM_VARYING
Zack Rusin
2008-06-12
glsl: make sure we replace all output reads with temporaries
Zack Rusin
2008-06-12
mesa: remove unneeded #include
Brian Paul
2008-06-12
almost forgot - RelAddr is a boolean so use it here
Zack Rusin
2008-06-12
shaders: fix allocation of arrays of parameters
Zack Rusin
2008-06-12
glsl: implement variable array indexes
Zack Rusin
2008-06-10
mesa: include mtypes.h
Brian Paul
2008-06-09
glsl: fix array size initialiazers using const variables
Zack Rusin
2008-06-04
Set the attribute as used.
Alan Hourihane
2008-05-31
mesa: Apply MSVC portability fixes from Alan Hourihane.
José Fonseca
2008-05-28
Merge branch 'gallium-vertex-linear' into gallium-0.1
Jakob Bornecrantz
2008-05-24
mesa: pre-swizzle normal scale state value
Keith Whitwell
2008-05-23
mesa: do object-space lighting in ffvertex_prog.c
Keith Whitwell
2008-05-20
copy StateFlags in _mesa_clone_parameter_list()
Brian Paul
2008-05-20
fix incorrect sampler numbering/indexing.
Brian Paul
2008-05-19
fix tempReg test in _mesa_combine_programs()
Brian Paul
2008-05-18
print vertex.attrib[n] (from master)
Brian Paul
2008-05-18
Fix some bugs in material, depth range state
Brian Paul
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