summaryrefslogtreecommitdiff
path: root/src/mesa/shader
AgeCommit message (Expand)Author
2007-02-13remove dead codeBrian
2007-02-09move GL_MESA_program_debug funcs to prog_debug.cBrian
2007-02-09Move experimental GL_MESA_program_debug functions into new file.Brian
2007-02-09comments, etcBrian
2007-02-09re-enable free'ing of IR treesBrian
2007-02-09always init param vars to silence valgrind warningsBrian
2007-02-08do full swizzled matching in _mesa_lookup_parameter_constant()Brian
2007-02-08Check for constant-valued while/do loop conditions.Brian
2007-02-08optimize conditional breaks/continuesBrian
2007-02-08cont at top of loop, little clean-upsBrian
2007-02-08remove some cruftBrian
2007-02-08fix broken BRA for return stmtsBrian
2007-02-08change BranchTarget to GLintBrian
2007-02-08Use conditional break in for/do/while loops.Brian
2007-02-07remove old loop break/cont stuffBrian
2007-02-07high vs. low level if/then/else code emitBrian
2007-02-07s/%f/%g/Brian
2007-02-07Remove old functions for generating BRA-based looping.Brian
2007-02-07Use IR_LOOP to represent do-while and for-loops.Brian
2007-02-06Implement CONT, improve BRK.Brian
2007-02-06replace IR_BEGIN_LOOP/IR_END_LOOP with IR_LOOPBrian
2007-02-06new_node[0123]() functionsBrian
2007-02-06redo IR_IF node, removing IR_ELSE, IR_ENDIFBrian
2007-02-05BRK instruction's BranchTarget field now used for efficiently breaking out of...Brian
2007-02-05Use IR node's BranchNode field for IF/ELSE/ENDIF instructions.Brian
2007-02-05minor formatting changesBrian
2007-02-05set UseHighLevelInstructions = false for nowBrian
2007-02-05Initial implementation of high-level flow-control instructions.Brian
2007-02-05indentation for program instructions (if/else, loops)Brian
2007-02-05Initial support of loop and subroutine instructions.Brian
2007-02-03Add literal_size field to slang_operation.Brian
2007-02-03minor tweaks to distance() funcsBrian
2007-02-03remove unused slang_operation fieldsBrian
2007-02-03added FLUSH_VERTICES() in _mesa_use_program()Brian
2007-02-02Only glUniform1i() can be used to set sampler uniforms. Generate error other...Brian
2007-02-02add vec4_texcube to AsmInfo[]Brian
2007-02-02add _slang_multiply_swizzles()Brian
2007-02-02clean-upsBrian
2007-02-02clean-upsBrian
2007-02-02clean-upsBrian
2007-02-02remove slang_builtin_vec4.gcBrian
2007-02-02remove slang_builtin_vec4.gcBrian
2007-02-02remove slang_export.[ch]Brian
2007-02-02reformat, clean-up commentsBrian
2007-02-02move _slang_locate_function()Brian
2007-02-02remove multibyte charsBrian
2007-02-02remove unused fieldBrian
2007-02-02remove slang_asm_string()Brian
2007-02-02s/SLANG_ASSEMBLE_TYPEINFO_H/SLANG_TYPEINFO_H/Brian
2007-02-02s/slang_assembly_typeinfo/slang_typeinfo/Brian