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path: root/src/mesa/slang/slang_builtin.c
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2010-08-20Remove remnants of the old glsl compiler.Eric Anholt
2010-08-15glsl: Include missing headers in slang_builtin.c.Vinson Lee
Include slang_typeinfo.h for slang_type_specifier symbol. Include slang_compiler_struct.h for slang_struct_ symbol.
2010-07-09mesa: initial support for emitting 2D registers from slangZack Rusin
2010-07-08glsl: fix indirect addressing of gl_TextureMatrix[] arraysBrian Paul
The code to emit an array of OpenGL state vars lacked the code to handle the gl_TextureMatrix[] array. Fixes fd.o bug 28967 NOTE: this is a candidate for the 7.8 branch.
2010-07-08gs: inject const int gl_VerticesIn at link timeZack Rusin
2010-07-07glsl: use Elements() in arrays instead of sentinal valuesBrian Paul
The _slang_*_output_name() functions had one too many loop iterations because of the sentinal end-of-list values in the vertOutput array. Just use Elements() everywhere.
2010-06-28mesa: initial support for ARB_geometry_shader4Zack Rusin
laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.
2010-06-10mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul
2010-06-10mesa: move shader/slang/* sources to main/slang/*Brian Paul
Reduce the source tree depth a bit.