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AgeCommit message (Expand)Author
2007-09-18Implementing a better hash, removing state_tracker dependency from the cache.Zack Rusin
2007-09-18First stab at immutable state objects (create/bind/delete)Zack Rusin
2007-09-17Plug in selection/feedback code.Brian
2007-09-10s/xm_softpipe.c/xm_winsys.c/Brian
2007-09-10added st_cb_rasterpos.cBrian
2007-09-06Initial work for post-transformed vertex feedback buffers.Brian
2007-09-06Move guts of glRasterPos down into T&L module.Brian
2007-08-30Consolidate vertex-related code in new draw_vertex.cBrian
2007-08-27Split out vertex shader/cache/fetch functionality from draw_prim.cKeith Whitwell
2007-08-25checkpoint in constant tracking reworkKeith Whitwell
2007-08-24Add tgsi_sse2.michal
2007-08-24Fixup include paths after renameKeith Whitwell
2007-08-22Add deco_caps.c.michal
2007-08-20Start to remove the temporary draw_vb() and draw_vertices() code.Brian
2007-08-20Move guts of vertex array drawing into the 'draw' module.Brian
2007-08-16Drawing code refactoring.Brian
2007-08-11added st_cb_queryobj.cBrian
2007-08-10Move string functions to state_tracker, add queries to pipe, winsys.Keith Whitwell
2007-08-10Handle glFlush/glFinish through the state tracker.Keith Whitwell
2007-08-10added st_cb_readpixels.cBrian
2007-08-10rename st_cb_teximage.h st_format.hBrian
2007-08-07added st_atom_texture.cBrian
2007-08-07s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.cBrian
2007-08-06added xm_softpipe.cBrian
2007-08-06added st_cb_texture.cBrian
2007-08-06Lift intel_mipmap_tree.c to st_mipmap_tree.cBrian
2007-08-06Add pipe buffer managment functions.Keith Whitwell
2007-08-03added st_cb_fbo.cBrian
2007-08-02hook in teximage bitsBrian
2007-08-02added st_cb_drawpixels.cBrian
2007-08-02Reroute some clear functionality.Keith Whitwell
2007-08-01Build libsoftpipe.aKeith Whitwell
2007-07-31Redesign pipe_surface in terms of pipe_region.Brian
2007-07-30Lots of improvements to the surface-related code.Brian
2007-07-19Trigger tgsi compilation for fragment programs.Keith Whitwell
2007-07-13Implement AA points and AA coverage application in quad pipeline.Brian
2007-07-13Added basic occlusion countingBrian
2007-07-12Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FRONT_AND_BACK).Brian
2007-07-12Added colormask, dither, multisample state. Implement colormasking stage.Brian
2007-07-11Implement polygon stipple state tracking, application.Brian
2007-07-10Begin hooking up stenciling.Brian
2007-07-09New 'draw' module for primitive drawing (clipping, culling, etc).Brian
2007-07-05Softpipe: import TGSI tree. Not hooked-up yet.michal
2007-06-29texture object constructionBrian
2007-06-26consolidate point/line state into pipe_setup_stateBrian
2007-06-22more texture sampler workBrian
2007-06-21alpha test and misc changesBrian
2007-06-20s/tile/quad/Brian
2007-06-20quad blending works now, but many blend terms need to be added in blend_quad().Brian
2007-06-20Initial implementation of a software pipeline for quad rasterization (fragmen...Brian