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path: root/src/mesa/sources
AgeCommit message (Expand)Author
2005-12-14Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul
2005-11-19Remove the _mesa_parse_arb_vertex/fragment_program() functions intoBrian Paul
2005-11-16added depthstencil.cBrian Paul
2005-11-08At keithw's request, remove all traces of the "fragment program to C" andIan Romanick
2005-10-18Add _mesa_exec_malloc() and _mesa_exec_free() for allocatingKeith Whitwell
2005-09-16alphabetizeBrian Paul
2005-09-15Split the s_texture.c file into two new files:Brian Paul
2005-09-12use ASM_API variable, bug 4415Brian Paul
2005-09-10Clean-up of sources/Makefile, bug 4111Brian Paul
2005-07-02Add support for assembly (static) dispatch functions on x86-64. ThisIan Romanick
2005-06-08Add t_vb_arbprogram_sse.cKeith Whitwell
2005-06-07Add new runtime assembly files.Keith Whitwell
2005-05-25add shader/slang/slang_assemble_assignment.cMichal Krol
2005-05-25update grammar_mesa.c pathMichal Krol
2005-05-25add mesa/shader/grammar to include listMichal Krol
2005-05-19intermediate code generator (not finished);Michal Krol
2005-05-18Remove old t_vertex.c codegen infrastructure, tie in new code.Keith Whitwell
2005-05-07x86-64 transform optimizations (Mikko T.)Brian Paul
2005-05-04fix xm_span2.c referenceBrian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
2005-05-04Add a facility to route all rasterization through a fragment programKeith Whitwell
2005-04-22Simplify the pipeline_stage structureKeith Whitwell
2005-04-22Move some utility functions to slang_utility.c.Michal Krol
2005-04-15add shader/slang/slang_preprocess.cMichal Krol
2005-04-13add SLANG_SOURCESMichal Krol
2005-04-07Add shaderobjects_3dlabs.c back into build but use #ifdef FEATURE_shading_lan...Brian Paul
2005-03-29Disable C++ shading language code yet again. Doesn't compile with olderBrian Paul
2005-03-29re-enable shading language sourcesBrian Paul
2005-03-26disable 3dlabs shading language code until build is fixedBrian Paul
2005-03-18enable all 3dlabs front-end compiler sourcesMichal Krol
2005-03-14re-enable slang sourcesMichal Krol
2005-02-05added fbobject.c to sourcesBrian Paul
2005-01-18minor reorg of shader files, disable building for nowBrian Paul
2005-01-18add shader/slang/slang_mesa.cppMichal Krol
2005-01-18add slang preprocessor C sources; add slang include directoriesMichal Krol
2005-01-17add src/mesa/shader/slang to INCLUDE_DIRSMichal Krol
2005-01-16_mesa_GetInteger/Float/Boolean/Doublev() are now generated with the newBrian Paul
2005-01-13add shader/shaderobjects_3dlabs.cMichal Krol
2005-01-07Add t_vb_cull.c (Bernard Blackham)Keith Whitwell
2004-12-19Implement software ATI_fragment_shaderDave Airlie
2004-10-28name parameter to glGetActiveAttribARB() should not be const.Brian Paul
2004-10-14Add support for optimized versions of the code underlying ReadPixelsIan Romanick
2004-10-13Initial support for PowerPC specific code in Mesa and DRI drivers. DRIIan Romanick
2004-06-30Add infrastructure for t_vertex.c codegen. Add an example driverKeith Whitwell
2004-06-22Don't include glapi_*.S files in DRI / solo builds.Ian Romanick
2004-04-27Removed the old teximage code.Brian Paul
2004-04-14Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compileKeith Whitwell
2004-03-29fix the buildBrian Paul
2004-03-29First round of codegen for t_vtx_api.c -- ie the Begin/Vertex/End code.Keith Whitwell
2004-03-26added OSMESA_DRIVER_OBJECTS and COMMON_DRIVER_OBJECTSBrian Paul