Age | Commit message (Expand) | Author |
---|---|---|
2008-12-12 | gallium: avoid mapping same vertex buffer in subsequent frames | Keith Whitwell |
2008-04-03 | gallium: streamline viewport/raster/shader state for clearing with quads | Brian Paul |
2008-03-20 | gallium: use the utility pasthrough shaders | Brian |
2007-08-06 | New st_init_*_functions() to initialize the driver functions table. | Brian |
2007-08-02 | New header file. | Brian |