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path: root/src/mesa/state_tracker/st_cb_drawpixels.c
AgeCommit message (Expand)Author
2007-10-30Implement shader concatenation for glBitmap.Brian
2007-10-30combine shaders for glCopyPixelsBrian
2007-10-30Use program serial numbers to avoid re-generating fragment programs for glDra...Brian
2007-10-30Before calling texformat->StoreImage() set _ImageTransferState=0 since we'll ...Brian
2007-10-30Disable debug code.Brian
2007-10-30checkpoint: combine pixel transfer and user shader for glDrawPixelsBrian
2007-10-29Make it compile under linux.Michal Krol
2007-10-28Replace supported_formats with is_format_supported interface.Michal Krol
2007-10-27Move mesa_to_tgsi.[ch] to state_trackerBrian
2007-10-25Move region_alloc() and region_release() to pipe_winsys.Brian
2007-10-25Move the get/put_tile() functions to pipe_context.Brian
2007-10-24flush pipe in draw_stencil_pixels()Brian
2007-10-18Alternate CopyPixels path based on get/put_tile().Brian
2007-10-18fix off-by-one error in CopyPixels src positionBrian
2007-10-18fix upside down CopyPixels imageBrian
2007-10-18checkpoint: code refactoring for glCopyPixelsBrian
2007-10-18start implementing glCopyPixels (stencil works)Brian
2007-10-17remove #include vf.hBrian
2007-10-17Fix viewport Z scale/bias to get the right Z values from drawing the quad.Brian
2007-10-16remove debug assertionBrian
2007-10-15add 'normalized_coords' field to pipe_sampler_stateBrian
2007-10-15simplify KIL usage for bitmap fragprogBrian
2007-10-13GL_STENCIL_INDEX supportBrian
2007-10-13glDrawPixels support for GL_DEPTH_COMPONENTBrian
2007-10-12Use KIL in glBitmap shader to cull the fragments for 0 bits.Brian
2007-10-12initial use of KIL for glBitmap renderingBrian
2007-09-28Instead of linked program pairs, keep a list of vertex programs translated fo...Brian
2007-09-25comments, null ptr checks, etc.Brian
2007-09-25don't apply pixelzoom to bitmapsBrian
2007-09-25st_draw_vertices() no longer needs attribs[] array parameterBrian
2007-09-25Simple implementation of glBitmap rendering.Brian
2007-09-25re-org/prep for glBitmapBrian
2007-09-25Translate mesa vertex/fragment programs to TGSI programs at same time to do p...Brian
2007-09-21Make the alpha test state a cso.Zack Rusin
2007-09-20Fix failover state binding and convert the sampler to use the newZack Rusin
2007-09-20Convert depth_stencil state to the new semantics.Zack Rusin
2007-09-20Switch fragment/vertex shaders to the new caching semantics.Zack Rusin
2007-09-19Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.Brian
2007-09-19Convert the rasterizer cso to the new semantics.Zack Rusin
2007-09-19Redo the cso cache to map driver data in a lot more pleasing way.Zack Rusin
2007-09-19Finish up conversions of shaders to immutable objects.Zack Rusin
2007-09-18Checkpoint: rework shader input/output register mapping.Brian
2007-09-18Convert shader to an immutable state object.Zack Rusin
2007-09-18converting the setup state to immutable object and renaming it to rasterizer ...Zack Rusin
2007-09-18Combing depth and stencil objects and making them immutable.Zack Rusin
2007-09-18Make sampler an immutable state object.Zack Rusin
2007-09-18First stab at immutable state objects (create/bind/delete)Zack Rusin
2007-08-24add some warnings about bitmaps/copypixelsBrian
2007-08-22Rework of shader constant buffers.Brian
2007-08-20Set viewport state so viewport matches window dims.Brian