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path: root/src/mesa/state_tracker/st_cb_program.c
AgeCommit message (Expand)Author
2010-12-16st/mesa: s/varient/variantBrian Paul
2010-12-14st/mesa: rename the varient release functionsBrian Paul
2010-12-13st/mesa: make st_delete_program() staticBrian Paul
2010-12-13st/mesa: add comments, fix formatting in st_cb_program.cBrian Paul
2010-12-13Squashed commit of the following (st-mesa-per-context-shaders branch):Brian Paul
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-06-28mesa: initial support for ARB_geometry_shader4Zack Rusin
2010-06-26st/mesa: Remove unnecessary headers.Vinson Lee
2010-06-10mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul
2010-06-10mesa: refactor shader api / object codeBrian Paul
2010-02-12st/mesa: rename state -> tgsi, updated commentsBrian Paul
2010-02-04mesa: change ctx->Driver.ProgramStringNotify() to return GLbooleanBrian Paul
2010-01-31st/mesa: Remove unnecessary headers.Vinson Lee
2010-01-22Merge branch 'mesa_7_7_branch'Brian Paul
2010-01-15st/mesa: Remove unnecessary header from st_cb_program.c.Vinson Lee
2009-11-15mesa/st: refactor vertex and fragment shader translationKeith Whitwell
2009-09-21mesa: Ensure TGSI tokens are freed with gallium's free.José Fonseca
2009-02-12mesa: use new ST_CALLOC_STRUCT() macro in gallium state trackerBrian Paul
2009-02-12mesa: consistantly use mesa memory-functions in gallium state trackerBrian Paul
2008-07-10gallium: check for FEATURE_feedback and FEATURE_drawpix when creating/using t...Brian Paul
2008-05-20Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul
2008-05-20gallium: fix vertex shader mem leak (glRasterPos)Brian Paul
2008-05-20Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul
2008-05-20gallium: fix default case in st_new_program()Brian Paul
2008-05-19fix program delete/refcount bugBrian Paul
2008-05-18fix program delete/refcount bugBrian Paul
2008-04-24gallium: use cso_destroy_vertex/fragment_shader() functionsBrian Paul
2008-04-22gallium: fix some bitmap frag shader issuesBrian Paul
2008-03-24gallium: free bitmap fragment shaders, misc clean-upBrian Paul
2008-03-22gallium: fix a few more shader-related mem leaksBrian
2008-03-22gallium: fix a few mem leaks when deleting programsBrian
2008-03-14gallium: in st_program_string_notify() free shader tokens.Brian
2008-03-11gallium: rework CSO-related code in state trackerBrian
2008-02-15Code reorganization: update build.José Fonseca
2008-02-12gallium: rename st_fragment_program's fs field to cso to match st_vertex_programBrian
2008-01-15include pipe/draw/draw_context.hBrian
2008-01-14free stvp->draw_shaderBrian
2008-01-14Fix problems with vertex shaders and the private draw module.Brian
2007-10-30Use program serial numbers to avoid re-generating fragment programs for glDra...Brian
2007-10-27Move mesa_to_tgsi.[ch] to state_trackerBrian
2007-10-10remove unused varBrian
2007-10-03Track fragment and vertex shader code generation via pipe shader state objects.Michel Dänzer
2007-10-03Get rid of ST_NEW_SHADER flag and the dependency on _NEW_PROGRAMZack Rusin
2007-09-28fix st_use_program()Brian
2007-09-28Instead of linked program pairs, keep a list of vertex programs translated fo...Brian
2007-09-28Redoing the way we handle vertex shaders for the draw module.Zack Rusin
2007-09-28Revert "Redoing the way we handle vertex shaders for the draw module."Zack Rusin
2007-09-28Redoing the way we handle vertex shaders for the draw module.Zack Rusin
2007-09-27Enable codegen based whenever __i386__ is defined.Keith Whitwell
2007-09-25some clean-up of ST_NEW_ shader flagsBrian