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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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src
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mesa
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state_tracker
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st_cb_program.c
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Commit message (
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Author
2010-01-15
st/mesa: Remove unnecessary header from st_cb_program.c.
Vinson Lee
2009-09-21
mesa: Ensure TGSI tokens are freed with gallium's free.
José Fonseca
2009-02-12
mesa: use new ST_CALLOC_STRUCT() macro in gallium state tracker
Brian Paul
2009-02-12
mesa: consistantly use mesa memory-functions in gallium state tracker
Brian Paul
2008-07-10
gallium: check for FEATURE_feedback and FEATURE_drawpix when creating/using t...
Brian Paul
2008-05-20
Merge branch 'gallium-0.1' into gallium-tex-surfaces
Brian Paul
2008-05-20
gallium: fix vertex shader mem leak (glRasterPos)
Brian Paul
2008-05-20
Merge branch 'gallium-0.1' into gallium-tex-surfaces
Brian Paul
2008-05-20
gallium: fix default case in st_new_program()
Brian Paul
2008-05-19
fix program delete/refcount bug
Brian Paul
2008-05-18
fix program delete/refcount bug
Brian Paul
2008-04-24
gallium: use cso_destroy_vertex/fragment_shader() functions
Brian Paul
2008-04-22
gallium: fix some bitmap frag shader issues
Brian Paul
2008-03-24
gallium: free bitmap fragment shaders, misc clean-up
Brian Paul
2008-03-22
gallium: fix a few more shader-related mem leaks
Brian
2008-03-22
gallium: fix a few mem leaks when deleting programs
Brian
2008-03-14
gallium: in st_program_string_notify() free shader tokens.
Brian
2008-03-11
gallium: rework CSO-related code in state tracker
Brian
2008-02-15
Code reorganization: update build.
José Fonseca
2008-02-12
gallium: rename st_fragment_program's fs field to cso to match st_vertex_program
Brian
2008-01-15
include pipe/draw/draw_context.h
Brian
2008-01-14
free stvp->draw_shader
Brian
2008-01-14
Fix problems with vertex shaders and the private draw module.
Brian
2007-10-30
Use program serial numbers to avoid re-generating fragment programs for glDra...
Brian
2007-10-27
Move mesa_to_tgsi.[ch] to state_tracker
Brian
2007-10-10
remove unused var
Brian
2007-10-03
Track fragment and vertex shader code generation via pipe shader state objects.
Michel Dänzer
2007-10-03
Get rid of ST_NEW_SHADER flag and the dependency on _NEW_PROGRAM
Zack Rusin
2007-09-28
fix st_use_program()
Brian
2007-09-28
Instead of linked program pairs, keep a list of vertex programs translated fo...
Brian
2007-09-28
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
Revert "Redoing the way we handle vertex shaders for the draw module."
Zack Rusin
2007-09-28
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-27
Enable codegen based whenever __i386__ is defined.
Keith Whitwell
2007-09-25
some clean-up of ST_NEW_ shader flags
Brian
2007-09-25
Translate mesa vertex/fragment programs to TGSI programs at same time to do p...
Brian
2007-09-24
Enable SSE2 for FS.
michal
2007-08-25
checkpoint in constant tracking rework
Keith Whitwell
2007-08-24
check for USE_X86_ASM or SLANG_X86 in st_delete_program()
Brian
2007-08-24
Hook-up SSE2 to VS.
michal
2007-08-09
silence warning
Keith Whitwell
2007-08-06
New st_init_*_functions() to initialize the driver functions table.
Brian
2007-07-30
disable ProgramStringNotify assertion
Brian
2007-07-24
added GL_FRAGMENT_PROGRAM_NV in st_new_program()
Brian
2007-07-19
Trigger tgsi compilation for fragment programs.
Keith Whitwell
2007-07-05
Softpipe: import TGSI tree. Not hooked-up yet.
michal
2007-06-14
Renamed softpipe directories and files to something less confusing.
Keith Whitwell