Age | Commit message (Expand) | Author |
2011-02-10 | mesa/st: enable GL_EXT_framebuffer_sRGB | Dave Airlie |
2011-01-25 | st/mesa: support for 1D/2D texture arrays | Brian Paul |
2011-01-24 | st/mesa: Enable EXT_texture_format_BGRA8888 for gles1/2 | Benjamin Franzke |
2011-01-17 | st/mesa: move PIPE_CAP_INDEP_BLEND_FUNC code | Brian Paul |
2011-01-16 | gallium: add EXT_texture_sRGB_decode. | Dave Airlie |
2011-01-15 | mesa: begin implementation of GL_ARB_draw_buffers_blend | Brian Paul |
2011-01-15 | st/mesa: GL_ARB_instanced_arrays support | Brian Paul |
2011-01-15 | Merge branch 'draw-instanced' | Brian Paul |
2011-01-09 | st/mesa: Include mfeatures.h in files that perform feature tests. | Vinson Lee |
2011-01-04 | st/mesa: advertise GL_ARB_half_float_pixel | Marek Olšák |
2010-12-18 | mesa/swrast/st: add ARB_occlusion_query2 support. | Dave Airlie |
2010-12-13 | mesa, st/mesa: disable GL_ARB_geometry_shader4 | Brian Paul |
2010-12-05 | st/mesa: GL_ARB_draw_instanced depends on PIPE_CAP_INSTANCED_DRAWING | Brian Paul |
2010-11-23 | mesa: replace #defines with new gl_shader_type enum | Brian Paul |
2010-11-22 | st/mesa: set MaxUniformComponents | Marek Olšák |
2010-11-22 | gallium: add PIPE_SHADER_CAP_SUBROUTINES | Marek Olšák |
2010-11-21 | st/mesa: enable ARB_explicit_attrib_location and EXT_separate_shader_objects | Marek Olšák |
2010-11-12 | gallium: add CAPs for indirect addressing and lower it in st/mesa when needed | Marek Olšák |
2010-10-21 | st/mesa: support for primitive restart | Brian Paul |
2010-10-13 | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg |
2010-10-13 | st/mesa: enable stencil shader export extension if supported | Dave Airlie |
2010-10-02 | mesa/st: initial attempt at RG support for gallium drivers | Dave Airlie |
2010-09-23 | mesa: Remove SGI_color_matrix. | Eric Anholt |
2010-09-21 | mesa: don't advertise bogus GL_ARB_shading_language_120 extension | Brian Paul |
2010-09-15 | mesa/st: Silence uninitialized variable warning. | Vinson Lee |
2010-09-14 | mesa/st: ask GLSL to not emit noise since we have a dummy implementation | Luca Barbieri |
2010-09-14 | mesa/st: set compiler options based on Gallium shader caps | Luca Barbieri |
2010-09-14 | gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3) | Luca Barbieri |
2010-09-08 | glsl: add several EmitNo* options, and MaxUnrollIterations | Luca Barbieri |
2010-09-08 | glsl: make compiler options per-target | Luca Barbieri |
2010-09-02 | st/mesa: clamp gl_constants::MaxVarying against MAX_VARYING | Brian Paul |
2010-08-30 | st/mesa: set the MaxVarying GLSL constant | Marek Olšák |
2010-07-21 | st/mesa: implement depth clamp | Marek Olšák |
2010-07-20 | st/mesa: implement and advertise GL_ARB_draw_elements_base_vertex | Marek Olšák |
2010-06-28 | mesa: initial support for ARB_geometry_shader4 | Zack Rusin |
2010-06-06 | st/mesa: advertise GL_ARB_fragment_program_shadow | Marek Olšák |
2010-06-05 | st/mesa: trivially enable GL_ATI_texture_env_combine3 | Marek Olšák |
2010-06-05 | mesa/st: add support for EXT_texture_swizzle. | Dave Airlie |
2010-05-28 | st/mesa: advertise ARB_half_float_vertex when available | Marek Olšák |
2010-05-21 | Merge branch 'gallium-msaa' | Roland Scheidegger |
2010-05-17 | mesa/st: adapt to interface changes | Roland Scheidegger |
2010-05-17 | gallium: EXT_timer_query support. | Mathias Fröhlich |
2010-05-12 | mesa/st: Expose pipe driver's shader limits. | José Fonseca |
2010-05-04 | mesa/st: Fill in native program limits. | José Fonseca |
2010-04-14 | st/mesa: put ATI_texture_mirror_once in the right place | Marek Olšák |
2010-04-14 | st/mesa: trivially enable ATI_texture_mirror_once | Marek Olšák |
2010-04-10 | Squashed commit of the following: | Keith Whitwell |
2010-04-06 | mesa: Add OES_EGL_image to extension list. | Chia-I Wu |
2010-04-05 | st/mesa: trivially enable GL_EXT_gpu_program_parameters | Marek Olšák |
2010-03-30 | gallium: adapt all code to the renamed depth/stencil formats | Roland Scheidegger |