Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-02 | st/mesa: implement/enable GL_ARB_copy_buffer extension | Brian Paul | |
2009-05-21 | st: add support for GL_EXT_vertex_array_bgra | Brian Paul | |
2009-05-13 | st/mesa: enable GL_APPLE_vertex_array_object for gallium drivers | Brian Paul | |
2009-02-19 | mesa: support GL_EXT_stencil_two_side in gallium/mesa state tracker | Brian Paul | |
Since Ian's patch of a few weeks ago, we can enable all three variations of two-sided stencil. Update the state tracker to handle the extra back- face state and turn on the EXT. Note: there's a new Glean test for two-sided stencil now... | |||
2009-01-26 | gallium: updated comments in st_extensions.c | Brian Paul | |
2009-01-04 | gallium: fix MaxTextureCoordUnits init | Brian Paul | |
Fixes Cell regression. | |||
2009-01-02 | gallium: assorted state tracker fixes for > 8 texture samplers | Brian Paul | |
2009-01-02 | gallium: clamp MaxVertexTextureImageUnits against Mesa limit | Brian Paul | |
2008-12-12 | gallium: fixes for srgb, new srgb formats | Roland Scheidegger | |
add some more srgb texture formats, including compressed ones various fixes relating to srgb formats issues: the util code for generating mipmaps will not handle srgb formats correctly (would need to use a linear->srgb conversion shader) | |||
2008-12-04 | gallium: query PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS to set ↵ | Brian | |
ctx->Constants.MaxVertexTextureImageUnits | |||
2008-08-14 | gallium: added queries to determin GL_EXT_packed_depth_stencil support | Brian Paul | |
2008-08-06 | gallium: added PIPE_CAP_TEXTURE_MIRROR_CLAMP, PIPE_CAP_TEXTURE_MIRROR_REPEAT | Brian Paul | |
Check for these caps in state tracker and enable corresponding GL extensions if supported. | |||
2008-07-19 | gallium: Finer grained is_format_supported. | José Fonseca | |
2008-06-24 | mesa: Use appropriate unsigned/signed, float/integer types. | José Fonseca | |
2008-05-02 | Some changed for non-C99 compilers | Alan Hourihane | |
2008-04-25 | gallium: remove unneeded st->bitmap_texcoord_bias | Brian Paul | |
2008-04-16 | gallium: finish-up and fix support for GL_COLOR matrix on pixel xfer path | Brian Paul | |
2008-04-14 | gallium: set ctx->Const.MaxDrawBuffers | Brian | |
2008-04-03 | gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported and enable ↵ | Brian | |
GL_MESA_ycbcr_texture Update texture format selection code too. | |||
2008-04-01 | gallium: init ctx->Const.MaxTextureUnits | Brian | |
2008-03-21 | gallium: use is_format_supported(PIPE_FORMAT_DXT5_RGBA) to check if s3tc is ↵ | Brian Paul | |
supported The PIPE_CAP_S3TC token will be deprecated. | |||
2008-03-21 | gallium: use is_format_supported() to determine if GL_EXT_texture_sRGB is ↵ | Brian Paul | |
supported | |||
2008-03-18 | gallium: plug in and init GL_EXT_framebuffer_blit function/extension | Brian | |
2008-02-27 | gallium: start removing pipe_context->get_name/vendor/param/paramf | Brian | |
These are now per-screen functions, not per-context. State tracker updated, code in drivers and p_context.h disabled. | |||
2008-02-06 | gallium: add bitmap/drawpixels texcoord bias support | Brian | |
The state tracker will call pipe->get_paramf(PIPE_CAP_BITMAP_TEXCOORD_BIAS) to get a bias factor for adjusting the texcoords used in bitmap/drawpixels. This allows us to compensate for small differences in rasterization from one device to another. | |||
2007-11-08 | move EXT_shadow_funcs assignment | Brian | |
2007-11-08 | Added pipe->get_paramf() to query float limits. | Brian | |
So far max point size, line width, texture anistopy and lod bias. | |||
2007-11-07 | enable GL_ARB/NV_point_sprite together | Brian | |
2007-11-07 | fix typos, re-enable some extensions to get back to GL 2.1 level | Brian | |
2007-11-06 | Remove pipe->max_texture_size(), use get_param() instead. | Brian | |
Also, in st_init_limits(), clamp driver's values against Mesa's internal limits. | |||
2007-11-05 | Determine GL extensions/limits by making pipe queries. | Brian | |
The state tracker calls pipe->get_param() to determine the GL limits and which OpenGL extensions are supported. This is an initial implementation that'll probably change... |