Age | Commit message (Collapse) | Author |
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Include compiler.h for INLINE symbol.
Include mtypes.h for gl_buffer_object symbol.
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Replaced mtypes.h and st_context.h with forward declarations.
Added compiler.h for INLINE symbol.
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Removed mtypes.h.
Include compiler.h for INLINE symbol.
Added forward declarations.
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Include glheader.h for GLenum symbol.
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mtypes.h does not use any symbols from compiler.h.
Also add the required headers for files that depended on symbols from
compiler.h but were indirectly including compiler.h through mtypes.h.
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With gl_program::IndirectRegisterFiles we can distinguish between indirect
addressing of constants vs. temporaries. In the case of temporaries,
declare all temps up front sequentially.
Fixes fd.o bug 29305.
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Update u_draw_quad, st/vega, and st/mesa to use pipe_context::draw_vbo.
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If we bias x,y we still need to pass through z,w in case the shader
reads gl_FragCoord.z or .w.
Fixes fd.o bug 29183 (piglit glsl-bug-22603).
NOTE: This is a candidate for the 7.8 branch.
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Signed-off-by: Brian Paul <brianp@vmware.com>
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Fixes FDO bug #29116.
NOTE: this is a candidate for the 7.8 branch
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The translate_prim() function tries to convert quad strips into
tri strips. This is normally OK but we have to check for an odd
number of vertices so that we don't accidentally draw an extra
triangle. The mesa-demos/src/samples/prim.c demo exercises that.
With this fix the stray yellow triangle is no longer drawn.
Use the u_trim_pipe_prim() function to make sure that prims have
the right number of vertices and avoid calling gallium drawing
functions when the prim has a degenerate number of vertices.
Plus add comments, clean-up formatting, etc.
NOTE: This is a candidate for the 7.8 branch.
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first working version of arb_geometry_shader4
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just like in Gallium it's a basic functionality needed by a lot
of modern graphcis extensions
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This change makes gallium behave like other GL implementations and fixes
a conformance failure.
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geometry shaders emit/end functions don't take any arguments
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Add st_gl_api_create_es1 and st_gl_api_create_es2 to create OpeGL ES 1.1
and OpenGL ES 2.0 contexts respectively.
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The callback is used by st/vega to check if a visual specifies the
depth/stencil format. It forces st/vega to be loaded by st/egl to
perform the check. As noted in EGL spec, the depth/stencil format of a
visual should not affect OpenVG. It should be better to ignore the
field and always allocate the depth/stencil texture.
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laying down the foundation for everything and implementing most of the
stuff.
linking, gl_VerticesIn and multidimensional inputs are left.
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1. Move all GL entrypoint functions and files into src/mesa/main/
This includes the ARB vp/vp, NV vp/fp, ATI fragshader and GLSL bits
that were in src/mesa/shader/
2. Move src/mesa/shader/slang/ to src/mesa/slang/ to reduce the tree depth
3. Rename src/mesa/shader/ to src/mesa/program/ since all the
remaining files are concerned with GPU programs.
4. Misc code refactoring. In particular, I got rid of most of the
GLSL-related ctx->Driver hook functions. None of the drivers used
them.
Conflicts:
src/mesa/drivers/dri/i965/brw_context.c
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width/height may not be a multiple of blocksize (small mip levels / npot
textures). This should be handled just fine.
Fixes #28530.
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Remove the unneeded ctx->Driver hooks for shader-related functions.
Move state and API-related things into main/.
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Okay I think this is good enough for now, I can't see any other reason
for mesa to want to use a sampler view so lets just leave it at all the A->X conversions for now.
I've been running gnome-shell under r300g with this for day or so and it seems fine.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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There is nothing driver-specific about this one.
I've also tested it just to be sure.
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This extension is implemented in the texenv program.
Gallium drivers pass patched glean/texCombine.
(I am going to send the patch soon)
Catalyst9.3 advertises this extension too so I don't see a reason we shouldn't.
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This passes on r300g, the only bit I'm not really sure about is the handling
of the sampler_view in st_atom_texture.c, I unreference it there if the swizzle
value changes and I also have to create a new set of functions to create a new
one since the u_sampler.c ones don't handle swizzle so much.
adds r300g + softpipe enables, I think other drivers could pass easily enough.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Conflicts:
src/gallium/state_trackers/python/p_context.i
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This fixes an issue that was missed with commit
9f544394c1d059ce09c8bb2b5e11f5e871c7915f.
Fixes piglit glsl-texcoord-array.shader_test
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Both softpipe and llvmpipe pass the piglit half float test.
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