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path: root/src/mesa/swrast/s_accum.c
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2009-01-30swrast: replace RENDER_START/FINISH macros with inline functionsBrian Paul
2008-09-18mesa: prefix a bunch of #include lines with "main/".Brian Paul
This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code...
2008-01-06Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian
These fields are no longer indexed by shader output. Now, we just have a simple array of renderbuffer pointers. If the shader writes to gl_FragData[i], send those colors to the N _ColorDrawBuffers. Otherwise, replicate the single gl_FragColor (or the fixed-function color) to the N _ColorDrawBuffers. A few more changes and simplifications can follow from this...
2007-06-29simplify INIT_SPAN codeBrian
2007-03-15add some rb->Data null ptr checks (bug 7205)Brian
2006-10-18Don't pass x/y/width/height to ctx->Driver.Accum().Brian Paul
Compute the region after we've locked (and possibly updated the buffer's size). Same thing is needed for ctx->Driver.Clear().
2006-10-12Lots of changes to support runtime renderbuffer depths.Brian Paul
_swrast_read_rgba_span() now takes a datatype parameter. New optimization for glReadPixels(format=GL_RGB). New glCopyPixels optimization for the simple, common cases.
2006-10-01New SWspan and SWspanarrays typedefs.Brian Paul
2006-09-24Change logicop, blend, masking functions to use the colors/indexes in theBrian Paul
sw_span object, rather than an explicit parameter.
2006-09-24use span.array->rgba instead of local var in accum_return()Brian Paul
2006-09-22Get rid of _swrast_mask_rgba_array() and _swrast_mask_index_array().Brian Paul
2006-04-27fixes for CHAN_BITS!=8Brian Paul
2005-09-21Remove ACCUM_BITS.Brian Paul
2005-09-03Remove last remnants of pre-renderbuffer code.Brian Paul
2005-06-02Remove last of the old span code.Brian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
2004-11-27new comments and assertionsBrian Paul
2004-02-04fix typoBrian Paul
2003-06-05Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick
2003-03-25replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
2002-10-30s/BZERO/_mesa_bzero/Brian Paul
2002-10-24Header file clean-up:Brian Paul
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
2002-07-09Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul
indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
2002-06-15Added ctx parameter to _mesa_debug()Brian Paul
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
2002-03-19Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and textureBrian Paul
memory. These can be overridden by applications which need to manage this memory specially. Contributed by Gerk Huisma. Also, new code for 8-bit -> 16-bit/channel texture image storage which fills in the least-significant bits properly.
2002-03-16Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul
instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers().
2002-02-02sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul
ditch the pb (pixel buffer) code. Converted point drawing, bitmaps and aa lines to use new span functions.
2001-09-19silence compiler warnings (last batch for src)Karl Schultz
2001-07-13assorted changes for supporting GLfloat color channels (not done)Brian Paul
2001-04-20Minor fixes for Win32 (Karl Schultz).Brian Paul
2001-04-10Added IROUND_POS() macro to mmath.h and use where appropriate. (Klaus ↵Brian Paul
Niederkrueger)
2001-03-19Split driver struct into swrast/tnl/core components.Keith Whitwell
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-03-08More g++ warning fixes. Fixes for CHAN_BITS==16, it seems to work.Brian Paul
2001-03-07fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵Brian Paul
of potential problems
2001-03-03lots of gl_*() to _mesa_*() namespace clean-upBrian Paul
2001-01-23Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.
2000-11-13Cleanup of derived state calculation prior to seperating software T&LKeith Whitwell
into a new directory. Specifically the handling of changes to lighting lighting space (light in model vs. light in eye) have been revamped. Moved several derived values used only by swrast into that directory. Removed direct calls to swrast_flush() from vbrender.c -- pushed into ctx->Driver.RenderFinish. Optimized flat-shading case in swrast_setup.
2000-11-05Reorganized software rasterizer as a module which manages its own state,Keith Whitwell
with tighter interfaces with the rest of the world. Proper documentation to come.
2000-10-31Moved software rasterizer functionality to new directory.Keith Whitwell