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path: root/src/mesa/swrast/s_buffers.c
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2009-03-07swrast: rename s_buffers.c -> s_clear.cBrian Paul
2009-03-02mesa: remove unused AUX buffersBrian Paul
Remove all references to aux buffers 1..3. Keep AUX0 around for now just in case, but it'll probably go too someday. I don't know of any OpenGL drivers since the IRIX days that support aux color buffers.
2009-01-30swrast: replace RENDER_START/FINISH macros with inline functionsBrian Paul
2008-09-18mesa: prefix a bunch of #include lines with "main/".Brian Paul
This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code...
2008-03-09fix botched test for clearing color buffers (should fix depth peeling ↵Brian
regression)
2008-01-06Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian
These fields are no longer indexed by shader output. Now, we just have a simple array of renderbuffer pointers. If the shader writes to gl_FragData[i], send those colors to the N _ColorDrawBuffers. Otherwise, replicate the single gl_FragColor (or the fixed-function color) to the N _ColorDrawBuffers. A few more changes and simplifications can follow from this...
2007-06-29simplify INIT_SPAN codeBrian
2007-06-29s/SPAN_RGBA/SPAN_INDEX/ in clear_ci_buffer_with_masking()Brian
2007-01-23silence C++ warningsBrian
2006-11-01Remove x/y/width/height parameters from Clear functions.Brian Paul
2006-10-06rewrite clear_rgba_buffer_with_masking()Brian Paul
2006-10-01New SWspan and SWspanarrays typedefs.Brian Paul
2006-09-24Change logicop, blend, masking functions to use the colors/indexes in theBrian Paul
sw_span object, rather than an explicit parameter.
2006-09-24use span.arrays for color/indexes instead of a local var when doing masked ↵Brian Paul
clears
2006-09-22Get rid of _swrast_mask_rgba_array() and _swrast_mask_index_array().Brian Paul
2006-04-25update some tests for visual bit depths to use renderbuffersBrian Paul
2005-11-16Use new gl_framebuffer _Depth/_StencilBuffer fields instead ofBrian Paul
Attachment[BUFFER_DEPTH/STENCIL].Renderbuffer. The former may be wrappers around combined depth/stencil renderbuffers attached at the later points.
2005-11-09use UNCLAMPED_FLOAT_TO_USHORT/UBYTE in clear_rgba_buffer() (bug #4992)Brian Paul
2005-09-16pass mask=NULL to write all pixels in clear_ci_buffer_with_masking()Brian Paul
2005-09-05remove unused varBrian Paul
2005-09-03Remove last remnants of pre-renderbuffer code.Brian Paul
2005-08-31Just additional comments.Brian Paul
2005-07-01Remove NEW_RENDERBUFFER stuff.Brian Paul
Now, OLD_RENDERBUFFER marks code that needs to eventually be removed when all the drivers are updated to no longer need the SetBuffer() function.
2005-06-21check for NULL swrast->Driver.SetBuffer before calling itBrian Paul
2005-06-04remove old span codeBrian Paul
2005-05-08dri fb works using renderbuffers now in RGBA modeJon Smirl
2005-05-06restore call to SetBuffer() in clear_color_buffers(), only temporaryBrian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
2004-10-02added support for GL_ARB_draw_buffersBrian Paul
2004-08-25Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵Brian Paul
1015696)
2004-03-21Implemented support for software-based AUX color buffers.Brian Paul
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
2004-02-04fix typoBrian Paul
2003-06-05Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick
2003-03-25replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul
2002-11-13optimized color buffer clear fallback (use mono-color span functionsBrian Paul
2002-10-24Header file clean-up:Brian Paul
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
2002-10-11Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul
Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer. Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask. swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now. Added tokens and code for GL_AUX buffers, for completeness.
2002-10-04Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
2002-07-09Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul
indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
2002-06-15Added ctx parameter to _mesa_debug()Brian Paul
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
2002-03-16Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul
instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers().
2002-02-02sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul
ditch the pb (pixel buffer) code. Converted point drawing, bitmaps and aa lines to use new span functions.
2001-03-19Split driver struct into swrast/tnl/core components.Keith Whitwell
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-03-07fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵Brian Paul
of potential problems
2001-02-13fixed an assertionBrian Paul
2001-01-24Lots of GLchan datatype changes.Brian Paul
Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
2001-01-23Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.
2000-11-13Cleanup of derived state calculation prior to seperating software T&LKeith Whitwell
into a new directory. Specifically the handling of changes to lighting lighting space (light in model vs. light in eye) have been revamped. Moved several derived values used only by swrast into that directory. Removed direct calls to swrast_flush() from vbrender.c -- pushed into ctx->Driver.RenderFinish. Optimized flat-shading case in swrast_setup.
2000-10-31Moved software rasterizer functionality to new directory.Keith Whitwell