Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-06-29 | simplify INIT_SPAN code | Brian | |
2007-06-29 | Undo some prev glDraw/CopyPixel changes which fixed a bug in which colors ↵ | Brian | |
were overwritten by interpolating attributes. Now just set the span->arrayAttribs mask in glDraw/CopyPixels and be sure we don't overwrite the values in interpolate_active_attribs(). | |||
2007-06-21 | Another round of fixing attribute interpolation for glDraw/CopyPixels. | Brian | |
Need to turn off FRAG_BIT_COL0 in swrast->_ActiveAttribMask when doing glRead/CopyPixels to prevent the user's colors from getting overwritten when a fragment program is active. This was happening in the DRI drivers when MaintainTexEnv program was used (the texenv fragment program was enabled when _swrast_DrawPixels was called). This still isn't an ideal solution, but fixes things for now. | |||
2007-05-20 | Overhaul/simplify SWvertex and SWspan attribute handling. | Brian | |
Instead of separate fog/specular/texcoord/varying code, just treat all of them as generic attributes. Simplifies the point/line/triangle functions. | |||
2007-04-21 | Fix color sum bug 10688. | Brian | |
2007-04-11 | as with prev commit, also fix color index mode zoomed depth copies (bug 10608) | Brian | |
2007-04-11 | fix zoomed depth copies (bug 10608) | Brian | |
2007-04-05 | fix color storage bug in convolution path | Brian | |
2007-04-04 | Overlapping copies with zoomZ=-1 were broken. See bug 10521. | Brian | |
Need to check for overlapping src/dest regions before computing bottom-to-top vs. top-to-bottom order. | |||
2007-03-26 | Add _swrast_span_default_secondary_color() for use with glBitmap, ↵ | Brian | |
glDrawPixels, etc. Secondary color wasn't getting added to post-texture color when drawing bitmaps, images. See bug 10409. | |||
2007-03-21 | merge from master | Brian | |
2007-03-21 | 1D convolution (and post-conv scale/bias) were inadvertantly applied to 2D ↵ | Brian | |
image transfers. | |||
2007-02-22 | Merge branch 'origin' into glsl-compiler-1 | Brian | |
Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c | |||
2007-02-01 | New SWspanarrays attribs[] array. | Brian | |
Replace texcoord[], varying[], etc. arrays with single attribs[] array, indexed by FRAG_ATTRIB_* values. Eliminates need to copy data into fragment program machine input registers. Will lead to future clean-ups. | |||
2007-01-23 | fixes for C++ warnings/errors | Brian | |
2006-10-22 | silence used var warnings | Brian Paul | |
2006-10-14 | cut and paste error: s/Width/Height/ | Brian Paul | |
2006-10-13 | Consolidate, move, fix code related to color index and stencil image transfer | Brian Paul | |
operations (shift, offset, table lookup, etc). | |||
2006-10-13 | s/GLuint/GLbitfield/ | Brian Paul | |
2006-10-12 | Lots of changes to support runtime renderbuffer depths. | Brian Paul | |
_swrast_read_rgba_span() now takes a datatype parameter. New optimization for glReadPixels(format=GL_RGB). New glCopyPixels optimization for the simple, common cases. | |||
2006-10-11 | use GLvoid * for _swrast_write_zoomed_rgb/rgba_span() functions | Brian Paul | |
2006-10-01 | New SWspan and SWspanarrays typedefs. | Brian Paul | |
2006-05-06 | Check for overflow when converting floating pt Z values to 32-bit GLuint. | Brian Paul | |
2005-12-14 | Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be | Brian Paul | |
done with fragment programs nowadays. | |||
2005-11-17 | s/MEMCPY/_mesa_memcpy/ and fix typo | Brian Paul | |
2005-11-16 | Use new gl_framebuffer _Depth/_StencilBuffer fields instead of | Brian Paul | |
Attachment[BUFFER_DEPTH/STENCIL].Renderbuffer. The former may be wrappers around combined depth/stencil renderbuffers attached at the later points. | |||
2005-10-31 | check swrast->_FogEnabled instead of ctx->Fog.Enabled | Brian Paul | |
2005-09-29 | implement CopyPixels for GL_DEPTH_STENCIL_EXT | Brian Paul | |
2005-09-29 | Rewrite much of the pixel zoom code. | Brian Paul | |
Zoomed DrawPixels of packed depth/stencil works now. | |||
2005-09-28 | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul | |
glReadPixels done, glDrawPixels mostly done. | |||
2005-09-27 | Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels | Brian Paul | |
functions into the _mesa_Draw/Read/CopyPixels functions. | |||
2005-09-22 | When testing visual attributes, use the Draw/Read buffer, not the context. | Brian Paul | |
2005-09-21 | replace GLdepth with GLuint and remove GLdepth | Brian Paul | |
2005-09-15 | Update includes post-splitting of s_texture.c | Brian Paul | |
2005-09-06 | don't use DEFARRAY/CHECKARRAY stuff | Brian Paul | |
2005-09-03 | Remove last remnants of pre-renderbuffer code. | Brian Paul | |
2005-06-02 | Remove last of the old span code. | Brian Paul | |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
2004-11-01 | fix convolution regression from revision 1.48 to 1.49 | Brian Paul | |
2004-10-02 | added support for GL_ARB_draw_buffers | Brian Paul | |
2004-02-28 | Remove clamp parameter from _mesa_unpack_color_span_float(). Pass the | Brian Paul | |
IMAGE_CLAMP_BIT if needed. Added ClampVertexColors and ClampFragmentColors to GLcontext in anticipation of upcoming extensions (not fully used yet). | |||
2004-02-28 | consolidate image transfer operations in new _mesa_apply_rgba_transfer_ops() ↵ | Brian Paul | |
function | |||
2004-02-28 | move _swrast_texture_table_lookup() to _mesa_lookup_rgba_chan() | Brian Paul | |
2003-12-05 | Fix a front/back CopyPixels glitch. | Brian Paul | |
2003-04-08 | Added ctx->Texture._EnabledCoordUnits bitfield. | Brian Paul | |
Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now. | |||
2003-03-25 | replace _mesa_ prefix with _swrast_, remove s_histogram.[ch] | Brian Paul | |
2002-12-05 | clean-ups, comments | Brian Paul | |
2002-10-30 | don't call abort() | Brian Paul | |
2002-10-24 | Header file clean-up: | Brian Paul | |
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | |||
2002-08-07 | struct sw_span is again allocated on the stack, but the arrays of span | Brian Paul | |
data are broken out into a new struct span_arrays which is allocated per-context (to avoid huge stack allocations - a problem on Windows). This lets us use span.redStep instead of span->redStep (for example) to hopefully get slightly better performance in the triangle functions. |