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path: root/src/mesa/swrast/s_copypix.c
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2010-10-23mesa: split up the image.c fileBrian Paul
New files: pack.c - image/row packing/unpacking functions pixeltransfer.c - pixel scale/bias/lookup functions
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-09-23mesa: Remove EXT_convolution.Eric Anholt
More optional code.
2010-09-23mesa: Remove EXT_histogram.Eric Anholt
This has always been optional, and not useful.
2010-03-03swrast: Remove support for CopyPixels to / from a color-index bufferIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-02-19Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg
2010-02-19Remove _mesa_memcpy in favor of plain memcpy.Kenneth Graunke
This may break the SUNOS4 build, but it's no longer relevant.
2010-01-14Merge branch 'mesa_7_7_branch'Jakob Bornecrantz
Conflicts: src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/gallium/auxiliary/util/Makefile src/gallium/drivers/r300/r300_state_derived.c
2010-01-13swrast: Remove unnecessary headers from s_copypix.c.Vinson Lee
2009-12-31swrast: add check for conditional renderingBrian Paul
2009-01-30swrast: replace RENDER_START/FINISH macros with inline functionsBrian Paul
2008-09-18mesa: prefix a bunch of #include lines with "main/".Brian Paul
This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code...
2008-01-06Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian
These fields are no longer indexed by shader output. Now, we just have a simple array of renderbuffer pointers. If the shader writes to gl_FragData[i], send those colors to the N _ColorDrawBuffers. Otherwise, replicate the single gl_FragColor (or the fixed-function color) to the N _ColorDrawBuffers. A few more changes and simplifications can follow from this...
2007-09-14fix copypixels overlap test bug (#12417)Brian
2007-06-29simplify INIT_SPAN codeBrian
2007-06-29Undo some prev glDraw/CopyPixel changes which fixed a bug in which colors ↵Brian
were overwritten by interpolating attributes. Now just set the span->arrayAttribs mask in glDraw/CopyPixels and be sure we don't overwrite the values in interpolate_active_attribs().
2007-06-21Another round of fixing attribute interpolation for glDraw/CopyPixels.Brian
Need to turn off FRAG_BIT_COL0 in swrast->_ActiveAttribMask when doing glRead/CopyPixels to prevent the user's colors from getting overwritten when a fragment program is active. This was happening in the DRI drivers when MaintainTexEnv program was used (the texenv fragment program was enabled when _swrast_DrawPixels was called). This still isn't an ideal solution, but fixes things for now.
2007-05-20Overhaul/simplify SWvertex and SWspan attribute handling.Brian
Instead of separate fog/specular/texcoord/varying code, just treat all of them as generic attributes. Simplifies the point/line/triangle functions.
2007-04-21Fix color sum bug 10688.Brian
2007-04-11as with prev commit, also fix color index mode zoomed depth copies (bug 10608)Brian
2007-04-11fix zoomed depth copies (bug 10608)Brian
2007-04-05fix color storage bug in convolution pathBrian
2007-04-04Overlapping copies with zoomZ=-1 were broken. See bug 10521.Brian
Need to check for overlapping src/dest regions before computing bottom-to-top vs. top-to-bottom order.
2007-03-26Add _swrast_span_default_secondary_color() for use with glBitmap, ↵Brian
glDrawPixels, etc. Secondary color wasn't getting added to post-texture color when drawing bitmaps, images. See bug 10409.
2007-03-21merge from masterBrian
2007-03-211D convolution (and post-conv scale/bias) were inadvertantly applied to 2D ↵Brian
image transfers.
2007-02-22Merge branch 'origin' into glsl-compiler-1Brian
Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c
2007-02-01New SWspanarrays attribs[] array.Brian
Replace texcoord[], varying[], etc. arrays with single attribs[] array, indexed by FRAG_ATTRIB_* values. Eliminates need to copy data into fragment program machine input registers. Will lead to future clean-ups.
2007-01-23fixes for C++ warnings/errorsBrian
2006-10-22silence used var warningsBrian Paul
2006-10-14cut and paste error: s/Width/Height/Brian Paul
2006-10-13Consolidate, move, fix code related to color index and stencil image transferBrian Paul
operations (shift, offset, table lookup, etc).
2006-10-13s/GLuint/GLbitfield/Brian Paul
2006-10-12Lots of changes to support runtime renderbuffer depths.Brian Paul
_swrast_read_rgba_span() now takes a datatype parameter. New optimization for glReadPixels(format=GL_RGB). New glCopyPixels optimization for the simple, common cases.
2006-10-11use GLvoid * for _swrast_write_zoomed_rgb/rgba_span() functionsBrian Paul
2006-10-01New SWspan and SWspanarrays typedefs.Brian Paul
2006-05-06Check for overflow when converting floating pt Z values to 32-bit GLuint.Brian Paul
2005-12-14Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul
done with fragment programs nowadays.
2005-11-17s/MEMCPY/_mesa_memcpy/ and fix typoBrian Paul
2005-11-16Use new gl_framebuffer _Depth/_StencilBuffer fields instead ofBrian Paul
Attachment[BUFFER_DEPTH/STENCIL].Renderbuffer. The former may be wrappers around combined depth/stencil renderbuffers attached at the later points.
2005-10-31check swrast->_FogEnabled instead of ctx->Fog.EnabledBrian Paul
2005-09-29implement CopyPixels for GL_DEPTH_STENCIL_EXTBrian Paul
2005-09-29Rewrite much of the pixel zoom code.Brian Paul
Zoomed DrawPixels of packed depth/stencil works now.
2005-09-28Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul
glReadPixels done, glDrawPixels mostly done.
2005-09-27Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixelsBrian Paul
functions into the _mesa_Draw/Read/CopyPixels functions.
2005-09-22When testing visual attributes, use the Draw/Read buffer, not the context.Brian Paul
2005-09-21replace GLdepth with GLuint and remove GLdepthBrian Paul
2005-09-15Update includes post-splitting of s_texture.cBrian Paul
2005-09-06don't use DEFARRAY/CHECKARRAY stuffBrian Paul
2005-09-03Remove last remnants of pre-renderbuffer code.Brian Paul