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path: root/src/mesa/swrast/s_drawpix.c
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2010-03-03swrast: Remove support for DrawPixels into a color-index bufferIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-02-19Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg
2010-02-19Remove _mesa_memcpy in favor of plain memcpy.Kenneth Graunke
This may break the SUNOS4 build, but it's no longer relevant.
2010-01-14Merge branch 'mesa_7_7_branch'Jakob Bornecrantz
Conflicts: src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/gallium/auxiliary/util/Makefile src/gallium/drivers/r300/r300_state_derived.c
2010-01-13swrast: Remove unnecessary header from s_drawpix.c.Vinson Lee
2009-12-31swrast: add check for conditional renderingBrian Paul
2009-09-03swrast: wrap comment to 80 columns, remove dead codeBrian Paul
2009-09-03mesa: consolidate PBO map/unmap helpersBrian Paul
Instead of _mesa_map_readpix_pbo() use _mesa_map_pbo_source(). Instead of _mesa_map_drawpix_pbo() and _mesa_map_bitmap_pbo() use _mesa_map_pbo_dest().
2009-02-18swrast: Set vp_override flag during DrawPixelsNicolai Haehnle
Obviously, the color of fragments produced by DrawPixels is not constant, even if the current vertex array / vertex program state indicates that the color for normal rendering will be constant. Therefore, we need to override certain optimisations that have been added to texenvprogram.c Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com>
2009-02-09swrast: fix typo: s/drapix/drawpix/Brian Paul
2009-01-30swrast: replace RENDER_START/FINISH macros with inline functionsBrian Paul
2008-09-18mesa: remove unneeded s_drawpix.h headerBrian
2008-09-18mesa: prefix a bunch of #include lines with "main/".Brian Paul
This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code...
2008-05-08mesa: Call RENDER_FINISH on the zero pixel case.Xiang, Haihao
2008-03-21Refactor PBO validate/map code.Brian
We always need to do PBO validation, so do that in core Mesa before calling driver routine.
2008-03-21add a number of PBO validate/map/unmap functionsBrian
Helper functions for (some) drivers, including swrast.
2008-01-22Fix some issues with glDrawBuffer(GL_NONE), bug 14198Brian
Set _ColorDrawBuffers[0] = NULL if no renderbuffers enabled. Check that _ColorDrawBuffers[0] is non-null before dereferencing in a few places.
2008-01-06Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian
These fields are no longer indexed by shader output. Now, we just have a simple array of renderbuffer pointers. If the shader writes to gl_FragData[i], send those colors to the N _ColorDrawBuffers. Otherwise, replicate the single gl_FragColor (or the fixed-function color) to the N _ColorDrawBuffers. A few more changes and simplifications can follow from this...
2007-12-18Fix mismatched map/unmap of buffers in swrast read/drawpixels error paths.Eric Anholt
2007-07-08Change float depthScale param to _mesa_unpack_depth_span() to GLuint depthMax.Brian
2007-07-03use _mesa_unpack_stencil_span() in draw_stencil_pixels(), bug 11457Brian
2007-06-29simplify INIT_SPAN codeBrian
2007-06-29Undo some prev glDraw/CopyPixel changes which fixed a bug in which colors ↵Brian
were overwritten by interpolating attributes. Now just set the span->arrayAttribs mask in glDraw/CopyPixels and be sure we don't overwrite the values in interpolate_active_attribs().
2007-06-21Another round of fixing attribute interpolation for glDraw/CopyPixels.Brian
Need to turn off FRAG_BIT_COL0 in swrast->_ActiveAttribMask when doing glRead/CopyPixels to prevent the user's colors from getting overwritten when a fragment program is active. This was happening in the DRI drivers when MaintainTexEnv program was used (the texenv fragment program was enabled when _swrast_DrawPixels was called). This still isn't an ideal solution, but fixes things for now.
2007-05-20Overhaul/simplify SWvertex and SWspan attribute handling.Brian
Instead of separate fog/specular/texcoord/varying code, just treat all of them as generic attributes. Simplifies the point/line/triangle functions.
2007-04-21Fix color sum bug 10688.Brian
2007-03-26Add _swrast_span_default_secondary_color() for use with glBitmap, ↵Brian
glDrawPixels, etc. Secondary color wasn't getting added to post-texture color when drawing bitmaps, images. See bug 10409.
2007-03-21merge from masterBrian
2007-03-211D convolution (and post-conv scale/bias) were inadvertantly applied to 2D ↵Brian
image transfers.
2007-03-18mesa: SWAP_BUFF support when calling DrawPixels(DEPTH_COMPONENT)Xiang, Haihao
or TexImage(DEPTH_COMPONENT)
2007-02-22Merge branch 'origin' into glsl-compiler-1Brian
Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c
2007-02-01New SWspanarrays attribs[] array.Brian
Replace texcoord[], varying[], etc. arrays with single attribs[] array, indexed by FRAG_ATTRIB_* values. Eliminates need to copy data into fragment program machine input registers. Will lead to future clean-ups.
2007-01-23fixes for C++ warnings/errorsBrian
2006-10-13Consolidate, move, fix code related to color index and stencil image transferBrian Paul
operations (shift, offset, table lookup, etc).
2006-10-13s/GLuint/GLbitfield/Brian Paul
2006-10-12use _mesa_map_ci8_to_rgba8() instead of _mesa_map_ci8_to_rgba()Brian Paul
2006-10-12Lots of changes to support runtime renderbuffer depths.Brian Paul
_swrast_read_rgba_span() now takes a datatype parameter. New optimization for glReadPixels(format=GL_RGB). New glCopyPixels optimization for the simple, common cases.
2006-10-11use GLvoid * for _swrast_write_zoomed_rgb/rgba_span() functionsBrian Paul
2006-10-11rewrite/simplify the fast_draw_pixels() functionBrian Paul
2006-10-01New SWspan and SWspanarrays typedefs.Brian Paul
2006-09-21remove rgb[] array from span_arrays_struct - was only used in a few placesBrian Paul
2006-05-22GL_INDEX_OFFSET didn't work with CI->RGB mappings.Brian Paul
Added some const qualifiers.
2006-05-07minor clean-ups around DepthScale/BiasBrian Paul
2006-03-22Need to check for new state and do readpixels/drawpixels clipping afterBrian Paul
we call RENDER_START since that may involve validating the drawable and updating its dimensions.
2006-03-19minor clean-upsBrian Paul
2005-12-14Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul
done with fragment programs nowadays.
2005-11-17optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbufferBrian Paul
2005-11-16Use new gl_framebuffer _Depth/_StencilBuffer fields instead ofBrian Paul
Attachment[BUFFER_DEPTH/STENCIL].Renderbuffer. The former may be wrappers around combined depth/stencil renderbuffers attached at the later points.
2005-11-14remove unneeded RasterPosValid checkBrian Paul
2005-10-31check swrast->_FogEnabled instead of ctx->Fog.EnabledBrian Paul