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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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s_drawpix.c
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Author
2004-05-14
Minor fixes/optimizations to type conversions in draw_depth_pixels().
Brian Paul
2004-04-22
New glTexImage code.
Brian Paul
2004-03-13
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
2004-02-28
Remove clamp parameter from _mesa_unpack_color_span_float(). Pass the
Brian Paul
2004-02-28
rename some span pack/unpack functions for better uniformity
Brian Paul
2003-12-04
Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings.
Brian Paul
2003-08-23
indentation fix
Brian Paul
2003-08-23
glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
Brian Paul
2003-04-08
Added ctx->Texture._EnabledCoordUnits bitfield.
Brian Paul
2003-03-25
replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]
Brian Paul
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2003-02-25
casts to silence g++ warnings
Brian Paul
2003-01-16
another fix for glDrawPixels + clipping
Brian Paul
2003-01-15
fix glDrawPixels hang when clipping
Brian Paul
2002-12-18
comment changes
Brian Paul
2002-12-05
properly handle very wide images
Brian Paul
2002-11-25
set default texcoords for glBitmap/glDrawPixels
Brian Paul
2002-10-30
remove some stray debug/abort code
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-10-08
finally get rid of ctx->Texture._ReallyEnabled field
Brian Paul
2002-08-07
struct sw_span is again allocated on the stack, but the arrays of span
Brian Paul
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-15
Added ctx parameter to _mesa_debug()
Brian Paul
2002-04-19
Allocate a sw_span struct in the swrast context instead of allocating it
Brian Paul
2002-04-12
Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitive
Brian Paul
2002-02-17
don't include s_fog.h
Brian Paul
2002-02-15
fixed float->int conversion. Fix conditional for 16-bit Z buffer path
Brian Paul
2002-02-02
sw_span can now hold x/y arrays of fragment positions - getting ready to
Brian Paul
2002-01-31
Clean-up and optimize alpha test code.
Brian Paul
2002-01-28
More span clean-up, mostly texture-related.
Brian Paul
2002-01-27
LOTS of changes, building upon Klaus's work.
Brian Paul
2002-01-15
added some missing error checks
Brian Paul
2002-01-10
Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere
Brian Paul
2001-12-17
first checkpoint commit of Klaus's new span code (struct sw_span)
Brian Paul
2001-06-26
More raster fog coord fixes.
Brian Paul
2001-06-18
fix glDraw/CopyPixels w/ fog bug. minor fog code clean-ups.
Brian Paul
2001-05-30
added current raster fog coord and related code
Brian Paul
2001-05-16
use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)
Brian Paul
2001-05-15
Apply antialiasing coverage factor to alpha after texture application,
Brian Paul
2001-04-20
Minor fixes for Win32 (Karl Schultz).
Brian Paul
2001-04-10
Added IROUND_POS() macro to mmath.h and use where appropriate. (Klaus Niederk...
Brian Paul
2001-03-19
Split driver struct into swrast/tnl/core components.
Keith Whitwell
2001-03-12
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-03-08
More g++ warning fixes. Fixes for CHAN_BITS==16, it seems to work.
Brian Paul
2001-03-07
fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...
Brian Paul
2001-03-03
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2001-02-20
Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.
Brian Paul
2001-02-17
Changed FetchTexel() function pointer arguments.
Brian Paul
2001-01-23
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Brian Paul
2001-01-05
Fixed bug in MinMagThresh computation.
Brian Paul
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