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path: root/src/mesa/swrast/s_nvfragprog.c
AgeCommit message (Expand)Author
2006-12-15Renamed s_nvfragprog.[ch] to s_fragprog.[ch], program_instruction.h to prog_i...Brian
2006-12-14Updated includes.Brian
2006-12-13Checkpoint for GLSL compiler changes.Brian
2006-11-16Initial implementation work for CAL, RET, and BRA instructions for fragmentBrian Paul
2006-11-01change DEBUG_FRAG conditionsBrian Paul
2006-10-31We need to call _mesa_load_state_parameters() whenever a fragment programBrian Paul
2006-10-31In TEX instructions, use precomputed lambda only if using fragment.texcoord[k]Brian Paul
2006-10-31For TEX instructions use lambda=0. When sampling from texture unit K weBrian Paul
2006-10-30fix _mesa_problem() textBrian Paul
2006-10-28Added PROGRAM_CONSTANT to get_register_pointer().Brian Paul
2006-10-22assorted clean-upsBrian Paul
2006-10-22don't save color/z if fragment is killedBrian Paul
2006-10-22minor tweaks good for about 12% faster executionBrian Paul
2006-10-17Always convert colors to float before running a fragment shader/program.Brian Paul
2006-10-17Move struct atifs_machine into s_atifragshader.cBrian Paul
2006-10-10Move the fp_machine struct into s_nvfragmprog.c since (except for programBrian Paul
2006-10-01New SWspan and SWspanarrays typedefs.Brian Paul
2006-08-25clamp result.depth to [0,1] if written toBrian Paul
2006-08-24fix fragment.position initialization bugBrian Paul
2006-07-20Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul
2005-11-20Make Saturate a 2-bit field again, renamed to SaturateMode with threeBrian Paul
2005-11-12update an assertionBrian Paul
2005-11-12Move stuff common to vertex/fragment_program into the base class, including:Brian Paul
2005-11-08At keithw's request, remove all traces of the "fragment program to C" andIan Romanick
2005-11-05Unify vertex/fragment program instuctions.Brian Paul
2005-11-02Rename FRAG_OUTPUT_* tokens to FRAG_RESULT_* to match vertex program conventionBrian Paul
2005-10-30need to use absolute value for RSQBrian Paul
2005-10-29fix LIT bugBrian Paul
2005-10-24fragment program writing to result.depth.z was brokenBrian Paul
2005-10-21fix broken SWZ instructionBrian Paul
2005-10-21fix broken KILBrian Paul
2005-09-19additional wrapper updates, bug 4468Brian Paul
2005-09-16use mesa import wrappers, bug 4468Brian Paul
2005-09-16Rework the texture filtering functions a bit.Brian Paul
2005-09-15Update includes post-splitting of s_texture.cBrian Paul
2005-05-20Remove some debug outputJon Smirl
2005-05-11Previously in TXP and TEX instructions, lambda was passed toKeith Whitwell
2005-05-11Test for texcoord[3] == zero before dividing. Not so sure about thisKeith Whitwell
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
2005-05-04Add a facility to route all rasterization through a fragment programKeith Whitwell
2005-04-21Reduce the size of mesa's internal fragment and vertex programKeith Whitwell
2004-12-18Added PRINT instruction for GL_NV_fragment_program.Brian Paul
2004-12-15tweaks to the LIT instructionsBrian Paul
2004-08-10added a few more debug printfs (disabled)Brian Paul
2004-06-20store's to RC/HC didn't work (bug 976287)Brian Paul
2004-04-21only init temp regs to zero if executing NV fragment programBrian Paul
2004-04-18Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions.Brian Paul
2004-04-14Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compileKeith Whitwell
2004-04-02Implement ARB_f_p KIL correctly.Brian Paul
2004-03-29fix array indexing for UP4B and UP4UBBrian Paul