Age | Commit message (Expand) | Author |
2006-11-16 | Initial implementation work for CAL, RET, and BRA instructions for fragment | Brian Paul |
2006-11-01 | change DEBUG_FRAG conditions | Brian Paul |
2006-10-31 | We need to call _mesa_load_state_parameters() whenever a fragment program | Brian Paul |
2006-10-31 | In TEX instructions, use precomputed lambda only if using fragment.texcoord[k] | Brian Paul |
2006-10-31 | For TEX instructions use lambda=0. When sampling from texture unit K we | Brian Paul |
2006-10-30 | fix _mesa_problem() text | Brian Paul |
2006-10-28 | Added PROGRAM_CONSTANT to get_register_pointer(). | Brian Paul |
2006-10-22 | assorted clean-ups | Brian Paul |
2006-10-22 | don't save color/z if fragment is killed | Brian Paul |
2006-10-22 | minor tweaks good for about 12% faster execution | Brian Paul |
2006-10-17 | Always convert colors to float before running a fragment shader/program. | Brian Paul |
2006-10-17 | Move struct atifs_machine into s_atifragshader.c | Brian Paul |
2006-10-10 | Move the fp_machine struct into s_nvfragmprog.c since (except for program | Brian Paul |
2006-10-01 | New SWspan and SWspanarrays typedefs. | Brian Paul |
2006-08-25 | clamp result.depth to [0,1] if written to | Brian Paul |
2006-08-24 | fix fragment.position initialization bug | Brian Paul |
2006-07-20 | Some structure renaming. Prefix vertex/fragment-related structs with | Brian Paul |
2005-11-20 | Make Saturate a 2-bit field again, renamed to SaturateMode with three | Brian Paul |
2005-11-12 | update an assertion | Brian Paul |
2005-11-12 | Move stuff common to vertex/fragment_program into the base class, including: | Brian Paul |
2005-11-08 | At keithw's request, remove all traces of the "fragment program to C" and | Ian Romanick |
2005-11-05 | Unify vertex/fragment program instuctions. | Brian Paul |
2005-11-02 | Rename FRAG_OUTPUT_* tokens to FRAG_RESULT_* to match vertex program convention | Brian Paul |
2005-10-30 | need to use absolute value for RSQ | Brian Paul |
2005-10-29 | fix LIT bug | Brian Paul |
2005-10-24 | fragment program writing to result.depth.z was broken | Brian Paul |
2005-10-21 | fix broken SWZ instruction | Brian Paul |
2005-10-21 | fix broken KIL | Brian Paul |
2005-09-19 | additional wrapper updates, bug 4468 | Brian Paul |
2005-09-16 | use mesa import wrappers, bug 4468 | Brian Paul |
2005-09-16 | Rework the texture filtering functions a bit. | Brian Paul |
2005-09-15 | Update includes post-splitting of s_texture.c | Brian Paul |
2005-05-20 | Remove some debug output | Jon Smirl |
2005-05-11 | Previously in TXP and TEX instructions, lambda was passed to | Keith Whitwell |
2005-05-11 | Test for texcoord[3] == zero before dividing. Not so sure about this | Keith Whitwell |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul |
2005-05-04 | Add a facility to route all rasterization through a fragment program | Keith Whitwell |
2005-04-21 | Reduce the size of mesa's internal fragment and vertex program | Keith Whitwell |
2004-12-18 | Added PRINT instruction for GL_NV_fragment_program. | Brian Paul |
2004-12-15 | tweaks to the LIT instructions | Brian Paul |
2004-08-10 | added a few more debug printfs (disabled) | Brian Paul |
2004-06-20 | store's to RC/HC didn't work (bug 976287) | Brian Paul |
2004-04-21 | only init temp regs to zero if executing NV fragment program | Brian Paul |
2004-04-18 | Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions. | Brian Paul |
2004-04-14 | Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile | Keith Whitwell |
2004-04-02 | Implement ARB_f_p KIL correctly. | Brian Paul |
2004-03-29 | fix array indexing for UP4B and UP4UB | Brian Paul |
2004-03-29 | Accomodate ARB_fp XPD opcode separately from NV_fp's X2D. | Keith Whitwell |
2004-03-03 | s/_swrast_exec_nv_fragment_program/_swrast_exec_fragment_program/ | Brian Paul |
2004-02-27 | move _mesa_load_state_parameters() to state validation stage | Brian Paul |