Age | Commit message (Expand) | Author |
2005-11-20 | Make Saturate a 2-bit field again, renamed to SaturateMode with three | Brian Paul |
2005-11-12 | update an assertion | Brian Paul |
2005-11-12 | Move stuff common to vertex/fragment_program into the base class, including: | Brian Paul |
2005-11-08 | At keithw's request, remove all traces of the "fragment program to C" and | Ian Romanick |
2005-11-05 | Unify vertex/fragment program instuctions. | Brian Paul |
2005-11-02 | Rename FRAG_OUTPUT_* tokens to FRAG_RESULT_* to match vertex program convention | Brian Paul |
2005-10-30 | need to use absolute value for RSQ | Brian Paul |
2005-10-29 | fix LIT bug | Brian Paul |
2005-10-24 | fragment program writing to result.depth.z was broken | Brian Paul |
2005-10-21 | fix broken SWZ instruction | Brian Paul |
2005-10-21 | fix broken KIL | Brian Paul |
2005-09-19 | additional wrapper updates, bug 4468 | Brian Paul |
2005-09-16 | use mesa import wrappers, bug 4468 | Brian Paul |
2005-09-16 | Rework the texture filtering functions a bit. | Brian Paul |
2005-09-15 | Update includes post-splitting of s_texture.c | Brian Paul |
2005-05-20 | Remove some debug output | Jon Smirl |
2005-05-11 | Previously in TXP and TEX instructions, lambda was passed to | Keith Whitwell |
2005-05-11 | Test for texcoord[3] == zero before dividing. Not so sure about this | Keith Whitwell |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul |
2005-05-04 | Add a facility to route all rasterization through a fragment program | Keith Whitwell |
2005-04-21 | Reduce the size of mesa's internal fragment and vertex program | Keith Whitwell |
2004-12-18 | Added PRINT instruction for GL_NV_fragment_program. | Brian Paul |
2004-12-15 | tweaks to the LIT instructions | Brian Paul |
2004-08-10 | added a few more debug printfs (disabled) | Brian Paul |
2004-06-20 | store's to RC/HC didn't work (bug 976287) | Brian Paul |
2004-04-21 | only init temp regs to zero if executing NV fragment program | Brian Paul |
2004-04-18 | Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions. | Brian Paul |
2004-04-14 | Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile | Keith Whitwell |
2004-04-02 | Implement ARB_f_p KIL correctly. | Brian Paul |
2004-03-29 | fix array indexing for UP4B and UP4UB | Brian Paul |
2004-03-29 | Accomodate ARB_fp XPD opcode separately from NV_fp's X2D. | Keith Whitwell |
2004-03-03 | s/_swrast_exec_nv_fragment_program/_swrast_exec_fragment_program/ | Brian Paul |
2004-02-27 | move _mesa_load_state_parameters() to state validation stage | Brian Paul |
2004-02-27 | fix PK2H, UP2H, PK2US bugs | Brian Paul |
2004-01-27 | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell |
2004-01-23 | Initial support for floating point and signed texture formats. | Brian Paul |
2004-01-14 | added blurb about NVIDIA extensions | Brian Paul |
2003-12-13 | Problem computing specular value in OPCODE_LIT - pulled in value from | Karl Rasche |
2003-11-22 | pass ctx to fetch_vector4_deriv() | Brian Paul |
2003-11-21 | fix some bugs in computation of DDX, DDY commands | Brian Paul |
2003-11-19 | Initial checkin of new ARB_frag/vertex program parser | Karl Rasche |
2003-09-19 | Assorted casts to silence g++ warnings. | Brian Paul |
2003-09-18 | Add casts to prevent double->float conversion compiler warnings. | Karl Schultz |
2003-09-04 | implement SWZ and TXB. some code clean-up | Brian Paul |
2003-09-04 | Added new opcodes for ARB_fragment_program, like ABS, CMP, TXB, etc. | Brian Paul |
2003-08-31 | update parameter indexing | Brian Paul |
2003-08-30 | Silence compiler warnings about implicit casts or conversions by supplying ex... | Karl Schultz |
2003-08-27 | Committing in . | Jouk Jansen |
2003-08-17 | Re-org of register files for vertex/fragment programs. Will be easier to | Brian Paul |
2003-07-22 | Implement debugger callback, etc for vertex programs. Misc clean-ups. | Brian Paul |