Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-02-01 | New SWspanarrays attribs[] array. | Brian | |
Replace texcoord[], varying[], etc. arrays with single attribs[] array, indexed by FRAG_ATTRIB_* values. Eliminates need to copy data into fragment program machine input registers. Will lead to future clean-ups. | |||
2006-10-13 | Revamp color table code. | Brian Paul | |
Always store all color tables as both float and ubyte. | |||
2006-10-01 | New SWspan and SWspanarrays typedefs. | Brian Paul | |
2006-05-18 | minor simplification | Brian Paul | |
2006-05-18 | texture EnvColor needs to be converted to GLchan, not GLint | Brian Paul | |
2006-04-27 | fixes for CHAN_BITS!=8 | Brian Paul | |
2005-10-05 | In gl_texture_image replace IntFormat with InternalFormat and Format with | Brian Paul | |
_BaseFormat to be consistant with gl_renderbuffer. | |||
2005-10-01 | GL_EXT_packed_depth_stencil changes | Brian Paul | |
2005-09-16 | Rework the texture filtering functions a bit. | Brian Paul | |
No need to pass the texture unit number as an argument. | |||
2005-09-15 | Split the s_texture.c file into two new files: | Brian Paul | |
s_texcombine.c - for texture combining/application s_texfilter.c - for texture sampling/filtering |