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path: root/src/mesa/swrast/s_texcombine.c
AgeCommit message (Collapse)Author
2006-10-13Revamp color table code.Brian Paul
Always store all color tables as both float and ubyte.
2006-10-01New SWspan and SWspanarrays typedefs.Brian Paul
2006-05-18minor simplificationBrian Paul
2006-05-18texture EnvColor needs to be converted to GLchan, not GLintBrian Paul
2006-04-27fixes for CHAN_BITS!=8Brian Paul
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
_BaseFormat to be consistant with gl_renderbuffer.
2005-10-01GL_EXT_packed_depth_stencil changesBrian Paul
2005-09-16Rework the texture filtering functions a bit.Brian Paul
No need to pass the texture unit number as an argument.
2005-09-15Split the s_texture.c file into two new files:Brian Paul
s_texcombine.c - for texture combining/application s_texfilter.c - for texture sampling/filtering