Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-11-16 | Use new gl_framebuffer _Depth/_StencilBuffer fields instead of | Brian Paul | |
Attachment[BUFFER_DEPTH/STENCIL].Renderbuffer. The former may be wrappers around combined depth/stencil renderbuffers attached at the later points. | |||
2005-10-05 | In gl_texture_image replace IntFormat with InternalFormat and Format with | Brian Paul | |
_BaseFormat to be consistant with gl_renderbuffer. | |||
2005-10-04 | Use Visual.depthBits rather than Renderbuffer::DepthBits for depth buffer | Brian Paul | |
operations. | |||
2005-10-01 | fix an assertion | Brian Paul | |
2005-09-30 | implemented fallbacks for GL_EXT_packed_depth_stencil | Brian Paul | |
2005-09-03 | Remove last remnants of pre-renderbuffer code. | Brian Paul | |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
2004-03-13 | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | |
Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet. | |||
2003-06-05 | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | |
2003-03-25 | replace _mesa_ prefix with _swrast_, remove s_histogram.[ch] | Brian Paul | |
2003-03-01 | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul | |
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h | |||
2002-10-24 | Header file clean-up: | Brian Paul | |
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | |||
2002-09-27 | new texture compression infrastructure | Brian Paul | |
2002-09-16 | fixed _mesa_generate_mipmaps() target problem | Brian Paul | |
2002-07-09 | Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer() | Brian Paul | |
indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details. | |||
2001-05-21 | initial support for GL_SGIS_generate_mipmap extension | Brian Paul | |
2001-05-03 | interpolate fog valus as floats, not fixed - fixed the swrast fog problem | Brian Paul | |
2001-04-13 | added a work-around in _swrast_copy_texsubimage[123]d() to fix alpha channel ↵ | Brian Paul | |
problem in some DRI drivers (see comments) | |||
2001-03-28 | More texture format updates. Drivers now need only plug an appropriate | Gareth Hughes | |
format into texImage->TexFormat, the rest is handled by core Mesa. | |||
2001-03-19 | New files | Keith Whitwell | |