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authorBrian Paul <brian.paul@tungstengraphics.com>2002-07-09 01:22:50 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2002-07-09 01:22:50 +0000
commit3b4fbbc129c711a5aec8d653d5c6eb2e195f947c (patch)
treeececa2d3a08ab45afd2068d9cabf5609a0c374d1 /src/mesa/swrast/s_texstore.c
parentb4338e58879a4f2eabf8af09f9dfa7adf6e9f9f2 (diff)
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
Diffstat (limited to 'src/mesa/swrast/s_texstore.c')
-rw-r--r--src/mesa/swrast/s_texstore.c8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/mesa/swrast/s_texstore.c b/src/mesa/swrast/s_texstore.c
index e1adeded7f..88fe786ef8 100644
--- a/src/mesa/swrast/s_texstore.c
+++ b/src/mesa/swrast/s_texstore.c
@@ -1,4 +1,4 @@
-/* $Id: s_texstore.c,v 1.5 2001/05/21 16:41:04 brianp Exp $ */
+/* $Id: s_texstore.c,v 1.6 2002/07/09 01:22:52 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -73,8 +73,7 @@ read_color_image( GLcontext *ctx, GLint x, GLint y,
return NULL;
/* Select buffer to read from */
- (*swrast->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
- ctx->Pixel.DriverReadBuffer );
+ _swrast_use_read_buffer(ctx);
RENDER_START(swrast,ctx);
@@ -89,8 +88,7 @@ read_color_image( GLcontext *ctx, GLint x, GLint y,
RENDER_FINISH(swrast,ctx);
/* Read from draw buffer (the default) */
- (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer,
- ctx->Color.DriverDrawBuffer );
+ _swrast_use_draw_buffer(ctx);
return image;
}