summaryrefslogtreecommitdiff
path: root/src/mesa/swrast/s_texstore.c
AgeCommit message (Expand)Author
2009-09-19swrast: remove obsolete s_texstore.cBrian Paul
2009-09-16swrast: remove mipmap generation checks (done in core Mesa now)Brian Paul
2009-01-30swrast: replace RENDER_START/FINISH macros with inline functionsBrian Paul
2008-10-01Unify ARB_depth_texture and SGIX_depth_textureIan Romanick
2008-09-18mesa: prefix a bunch of #include lines with "main/".Brian Paul
2008-05-09swrast/dri: switch over users of generate_mipmap to new interfaceDave Airlie
2006-11-01Merge texmem-0-3-branch.Keith Whitwell
2006-10-12Lots of changes to support runtime renderbuffer depths.Brian Paul
2006-09-29Move mipmap generation functions, texture scaling functions into newBrian Paul
2006-05-19some new commentsBrian Paul
2006-04-06Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.Brian Paul
2006-03-15s/GLuint/GLushort/ in read_depth_stencil_image()Brian Paul
2005-11-16Use new gl_framebuffer _Depth/_StencilBuffer fields instead ofBrian Paul
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
2005-10-04Use Visual.depthBits rather than Renderbuffer::DepthBits for depth bufferBrian Paul
2005-10-01fix an assertionBrian Paul
2005-09-30implemented fallbacks for GL_EXT_packed_depth_stencilBrian Paul
2005-09-03Remove last remnants of pre-renderbuffer code.Brian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
2004-03-13Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul
2003-06-05Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick
2003-03-25replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
2002-10-24Header file clean-up:Brian Paul
2002-09-27new texture compression infrastructureBrian Paul
2002-09-16fixed _mesa_generate_mipmaps() target problemBrian Paul
2002-07-09Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul
2001-05-21initial support for GL_SGIS_generate_mipmap extensionBrian Paul
2001-05-03interpolate fog valus as floats, not fixed - fixed the swrast fog problemBrian Paul
2001-04-13added a work-around in _swrast_copy_texsubimage[123]d() to fix alpha channel ...Brian Paul
2001-03-28More texture format updates. Drivers now need only plug an appropriateGareth Hughes
2001-03-19New filesKeith Whitwell