Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
2005-04-22 | undef DEPTH_TYPE at end | Brian Paul | |
2004-12-03 | silence warning | Brian Paul | |
2004-07-05 | added cast to fix AIX color interpolation problem (bug 983144) | Brian Paul | |
2004-06-24 | fix HP occlusion testing when using generic span path | Brian Paul | |
2004-03-14 | more TRIANGLE_WALK_DOUBLE tweaks (Justin Novosad) | Brian Paul | |
2004-03-09 | Fix color index mode rendering. | Brian Paul | |
Changed SWvertex's index field to GLfloat and fix a few other bits. | |||
2004-02-17 | A bit of an overhaul of the fog code. | Brian Paul | |
glFogCoord didn't always work reliably. ARB fragment program fog options work now. Per-fragment fog computations are now perspective corrected. | |||
2004-02-17 | Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles | Brian Paul | |
instead of GLfixed. (Justin Novosad) | |||
2004-02-15 | some code clean-ups | Brian Paul | |
2004-02-15 | Minor clean-ups of variable scopes, initializations, etc. | Brian Paul | |
New comments discussing FIXED_FRAC_BITS, SUB_PIXEL_BITS, max viewport size and rasterization accuracy. | |||
2003-12-13 | init vars to silence warnings | Brian Paul | |
2003-09-18 | s/_backface_sign/_BackfaceSign/ | Brian Paul | |
2003-08-30 | Silence compiler warnings about implicit casts or conversions by supplying ↵ | Karl Schultz | |
explicit casts and/or tweaking constant and variable definitions. | |||
2003-06-05 | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | |
2003-04-08 | Added ctx->Texture._EnabledCoordUnits bitfield. | Brian Paul | |
Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now. | |||
2003-03-25 | replace _mesa_ prefix with _swrast_, remove s_histogram.[ch] | Brian Paul | |
2003-03-16 | Store partial derivative values in sw_span structure. | Brian Paul | |
Implemented DDX and DDY fragment program instructions (whew!) Not fully tested yet. | |||
2003-03-16 | use TEX_UNIT_LOOP macro to coalesce some code | Brian Paul | |
2003-03-16 | clean-ups, re-org in preparation for fragment program work | Brian Paul | |
2003-03-04 | fix GLchan=GLfloat problems | Brian Paul | |
2003-01-20 | fix IBM CPP warning (Evgeny Kotsuba) | Brian Paul | |
2003-01-14 | First batch of code for GL_NV_fragment_program. | Brian Paul | |
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | |||
2002-11-13 | moved function declaration into the template, define the NAME to specify the ↵ | Brian Paul | |
function names | |||
2002-10-17 | patches from Gerk Huisma for float-channel rendering | Brian Paul | |
2002-10-02 | finished up GL_EXT_stencil_two_side | Brian Paul | |
2002-08-07 | re-check-in - something didn't work on the previous check-in | Brian Paul | |
2002-04-19 | Allocate a sw_span struct in the swrast context instead of allocating it | Brian Paul | |
on the stack frame in the point/line/triangle functions. (Klaus Niederkrueger) This should solve the performance problem Karl found on Windows. | |||
2002-04-12 | Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitive | Brian Paul | |
type, width, interp mask and array mask. | |||
2002-03-16 | New mipmap lambda calculation. Previously, trilinear filtering could | Brian Paul | |
result in _very_ blurry textures. Still need to do some optimization of the new code in s_span.c | |||
2002-03-01 | silence gcc warnings (Marc La France) | Brian Paul | |
2002-01-28 | Still more texture/span simplification and clean-up. | Brian Paul | |
Updated comments, fixed indentation, etc. | |||
2002-01-28 | More span improvements. Removed _mesa_write_monocolor_span(). | Brian Paul | |
Removed last of span.filled* flags and Klaus's macros. More simplification of triangle functions. | |||
2002-01-27 | LOTS of changes, building upon Klaus's work. | Brian Paul | |
struct sw_span is used throughout span/fragment processing. This is leading to less code and more chances for optimization. | |||
2001-12-17 | added some debug printfs (disabled) | Brian Paul | |
2001-12-17 | first checkpoint commit of Klaus's new span code (struct sw_span) | Brian Paul | |
2001-12-05 | add inf and nan tests to swrast functions | Keith Whitwell | |
2001-09-19 | silence compiler warnings (last batch for src) | Karl Schultz | |
2001-09-13 | minor optimizations for flat shading (Klaus Niederkrueger) | Brian Paul | |
2001-09-13 | replaced some tabs with spaces | Brian Paul | |
2001-08-14 | Fixes for 32-bit GLchans: smooth/flat/textured triangles seem to work now. | Brian Paul | |
2001-07-26 | Applied Klaus Niederkrueger's latest flat-shading clean-ups and some of my own. | Brian Paul | |
2001-07-14 | more work on float colors (still not finished) | Brian Paul | |
2001-07-14 | removed unused tiny triangle test code | Brian Paul | |
2001-07-13 | assorted changes for supporting GLfloat color channels (not done) | Brian Paul | |
2001-06-13 | fixed a +/- typo in the Y coord setup | Brian Paul | |
2001-06-12 | Snap triangle x,y vertices to 1/16 subpixel positions. | Brian Paul | |
Disabled tiny triangle threshold test. | |||
2001-05-16 | use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon) | Brian Paul | |
2001-05-14 | New triangle rasterization code. Store per-span initial/step values in the | Brian Paul | |
new triangle_span struct. Much cleaner code and possibilities for future optimizations. | |||
2001-05-03 | interpolate fog valus as floats, not fixed - fixed the swrast fog problem | Brian Paul | |