Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-12-04 | fix span->facing computation and gl_FrontFacing initialization | Brian | |
2007-11-30 | fix broken two-sided stencil | Brian | |
2007-07-03 | fix StepX/StepY typo | Brian | |
2007-06-29 | simplify INIT_SPAN code | Brian | |
2007-05-20 | Overhaul/simplify SWvertex and SWspan attribute handling. | Brian | |
Instead of separate fog/specular/texcoord/varying code, just treat all of them as generic attributes. Simplifies the point/line/triangle functions. | |||
2007-05-02 | fix some StepX/StepY mix-ups in alpha interpolation | Brian | |
2007-04-24 | s/INTERP_TEX/INTERP_ATTRIBS/ | Brian | |
2007-04-23 | remove SWvertex->fog field, use attrib field | Brian | |
2007-04-23 | Improve the code for interpolating fragment attributes a little. More to ↵ | Brian | |
come... | |||
2007-04-07 | fix some CHAN_TYPE==GL_FLOAT breakage | Richard Hughes | |
2007-04-04 | init span.y=0 to silence warnings | Brian | |
2007-02-05 | Merge SWvertex texcoord and varying fields into attrib[] array field. | Brian | |
Fragment texcoords and varying code is now unified in the point/line/triangle rasterization code. In the future, merge color, fog, etc. attribs. | |||
2007-02-02 | Replace color, z, w, texture interpolants with new generic attrib interpolants. | Brian | |
2007-02-02 | New span attrStart/attrStepX/attrStepY fields to replace fog, specular, etc. ↵ | Brian | |
fields. More to come. | |||
2007-01-24 | only setup varying vars that will be used | Brian | |
2006-12-21 | s/attribute/varying/ | Brian | |
2006-12-15 | varying var changes | Brian | |
2006-10-01 | New SWspan and SWspanarrays typedefs. | Brian Paul | |
2006-04-11 | More GLSL code: | Michal Krol | |
- use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs; | |||
2006-03-29 | put braces around RENDER_SPAN macro when called, not when defined. Fixes ↵ | Brian Paul | |
-pedantic warnings in x11 driver | |||
2005-11-15 | fix color interpolation problem reported on VMS | Brian Paul | |
2005-10-21 | check span.y >=0 (bug 4842) | Brian Paul | |
2005-09-20 | Change zLeft and zval to GLuint. Seems to fix 32-bit Z computation | Brian Paul | |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
2005-04-22 | undef DEPTH_TYPE at end | Brian Paul | |
2004-12-03 | silence warning | Brian Paul | |
2004-07-05 | added cast to fix AIX color interpolation problem (bug 983144) | Brian Paul | |
2004-06-24 | fix HP occlusion testing when using generic span path | Brian Paul | |
2004-03-14 | more TRIANGLE_WALK_DOUBLE tweaks (Justin Novosad) | Brian Paul | |
2004-03-09 | Fix color index mode rendering. | Brian Paul | |
Changed SWvertex's index field to GLfloat and fix a few other bits. | |||
2004-02-17 | A bit of an overhaul of the fog code. | Brian Paul | |
glFogCoord didn't always work reliably. ARB fragment program fog options work now. Per-fragment fog computations are now perspective corrected. | |||
2004-02-17 | Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles | Brian Paul | |
instead of GLfixed. (Justin Novosad) | |||
2004-02-15 | some code clean-ups | Brian Paul | |
2004-02-15 | Minor clean-ups of variable scopes, initializations, etc. | Brian Paul | |
New comments discussing FIXED_FRAC_BITS, SUB_PIXEL_BITS, max viewport size and rasterization accuracy. | |||
2003-12-13 | init vars to silence warnings | Brian Paul | |
2003-09-18 | s/_backface_sign/_BackfaceSign/ | Brian Paul | |
2003-08-30 | Silence compiler warnings about implicit casts or conversions by supplying ↵ | Karl Schultz | |
explicit casts and/or tweaking constant and variable definitions. | |||
2003-06-05 | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | |
2003-04-08 | Added ctx->Texture._EnabledCoordUnits bitfield. | Brian Paul | |
Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now. | |||
2003-03-25 | replace _mesa_ prefix with _swrast_, remove s_histogram.[ch] | Brian Paul | |
2003-03-16 | Store partial derivative values in sw_span structure. | Brian Paul | |
Implemented DDX and DDY fragment program instructions (whew!) Not fully tested yet. | |||
2003-03-16 | use TEX_UNIT_LOOP macro to coalesce some code | Brian Paul | |
2003-03-16 | clean-ups, re-org in preparation for fragment program work | Brian Paul | |
2003-03-04 | fix GLchan=GLfloat problems | Brian Paul | |
2003-01-20 | fix IBM CPP warning (Evgeny Kotsuba) | Brian Paul | |
2003-01-14 | First batch of code for GL_NV_fragment_program. | Brian Paul | |
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | |||
2002-11-13 | moved function declaration into the template, define the NAME to specify the ↵ | Brian Paul | |
function names | |||
2002-10-17 | patches from Gerk Huisma for float-channel rendering | Brian Paul | |
2002-10-02 | finished up GL_EXT_stencil_two_side | Brian Paul | |
2002-08-07 | re-check-in - something didn't work on the previous check-in | Brian Paul | |