Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-12-13 | init vars to silence warnings | Brian Paul | |
2003-09-18 | s/_backface_sign/_BackfaceSign/ | Brian Paul | |
2003-08-30 | Silence compiler warnings about implicit casts or conversions by supplying ↵ | Karl Schultz | |
explicit casts and/or tweaking constant and variable definitions. | |||
2003-06-05 | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | |
2003-04-08 | Added ctx->Texture._EnabledCoordUnits bitfield. | Brian Paul | |
Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now. | |||
2003-03-25 | replace _mesa_ prefix with _swrast_, remove s_histogram.[ch] | Brian Paul | |
2003-03-16 | Store partial derivative values in sw_span structure. | Brian Paul | |
Implemented DDX and DDY fragment program instructions (whew!) Not fully tested yet. | |||
2003-03-16 | use TEX_UNIT_LOOP macro to coalesce some code | Brian Paul | |
2003-03-16 | clean-ups, re-org in preparation for fragment program work | Brian Paul | |
2003-03-04 | fix GLchan=GLfloat problems | Brian Paul | |
2003-01-20 | fix IBM CPP warning (Evgeny Kotsuba) | Brian Paul | |
2003-01-14 | First batch of code for GL_NV_fragment_program. | Brian Paul | |
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | |||
2002-11-13 | moved function declaration into the template, define the NAME to specify the ↵ | Brian Paul | |
function names | |||
2002-10-17 | patches from Gerk Huisma for float-channel rendering | Brian Paul | |
2002-10-02 | finished up GL_EXT_stencil_two_side | Brian Paul | |
2002-08-07 | re-check-in - something didn't work on the previous check-in | Brian Paul | |
2002-04-19 | Allocate a sw_span struct in the swrast context instead of allocating it | Brian Paul | |
on the stack frame in the point/line/triangle functions. (Klaus Niederkrueger) This should solve the performance problem Karl found on Windows. | |||
2002-04-12 | Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitive | Brian Paul | |
type, width, interp mask and array mask. | |||
2002-03-16 | New mipmap lambda calculation. Previously, trilinear filtering could | Brian Paul | |
result in _very_ blurry textures. Still need to do some optimization of the new code in s_span.c | |||
2002-03-01 | silence gcc warnings (Marc La France) | Brian Paul | |
2002-01-28 | Still more texture/span simplification and clean-up. | Brian Paul | |
Updated comments, fixed indentation, etc. | |||
2002-01-28 | More span improvements. Removed _mesa_write_monocolor_span(). | Brian Paul | |
Removed last of span.filled* flags and Klaus's macros. More simplification of triangle functions. | |||
2002-01-27 | LOTS of changes, building upon Klaus's work. | Brian Paul | |
struct sw_span is used throughout span/fragment processing. This is leading to less code and more chances for optimization. | |||
2001-12-17 | added some debug printfs (disabled) | Brian Paul | |
2001-12-17 | first checkpoint commit of Klaus's new span code (struct sw_span) | Brian Paul | |
2001-12-05 | add inf and nan tests to swrast functions | Keith Whitwell | |
2001-09-19 | silence compiler warnings (last batch for src) | Karl Schultz | |
2001-09-13 | minor optimizations for flat shading (Klaus Niederkrueger) | Brian Paul | |
2001-09-13 | replaced some tabs with spaces | Brian Paul | |
2001-08-14 | Fixes for 32-bit GLchans: smooth/flat/textured triangles seem to work now. | Brian Paul | |
2001-07-26 | Applied Klaus Niederkrueger's latest flat-shading clean-ups and some of my own. | Brian Paul | |
2001-07-14 | more work on float colors (still not finished) | Brian Paul | |
2001-07-14 | removed unused tiny triangle test code | Brian Paul | |
2001-07-13 | assorted changes for supporting GLfloat color channels (not done) | Brian Paul | |
2001-06-13 | fixed a +/- typo in the Y coord setup | Brian Paul | |
2001-06-12 | Snap triangle x,y vertices to 1/16 subpixel positions. | Brian Paul | |
Disabled tiny triangle threshold test. | |||
2001-05-16 | use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon) | Brian Paul | |
2001-05-14 | New triangle rasterization code. Store per-span initial/step values in the | Brian Paul | |
new triangle_span struct. Much cleaner code and possibilities for future optimizations. | |||
2001-05-03 | interpolate fog valus as floats, not fixed - fixed the swrast fog problem | Brian Paul | |
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes | |
2001-03-08 | do fog interpolation if INTERP_FOG is defined, not when INTERP_Z is defined | Brian Paul | |
2001-03-07 | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵ | Brian Paul | |
of potential problems | |||
2001-03-03 | optimized lambda calculation (Klaus Niederkrueger) | Brian Paul | |
2001-02-12 | fixed RGB over/underflow bug for tiny triangles (bug 128969) | Brian Paul | |
2001-02-06 | Overhaul of texture image handling. | Brian Paul | |
1. gl_texture_image struct's Data pointer points to images in driver's format. 2. Added FetchTexel() function pointer to struct gl_texture_image. 3. Changed Driver Tex[Sub]Image functions, return void now. 4. Texture storage/fetch code in new texstore.c file. 5. Removed texture.[ch] - functions moved to state.c Note: FX driver updates not finished yet. | |||
2001-01-29 | optimized lambda computation (Klaus Niederkrueger) | Brian Paul | |
2001-01-23 | Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h. | Brian Paul | |
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups. | |||
2000-12-08 | minor comments, clean-up | Brian Paul | |
2000-11-21 | minor clean-ups (Klaus Niederkrueger) | Brian Paul | |
2000-11-19 | Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars. | Brian Paul | |
Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups. |