Age | Commit message (Expand) | Author |
2001-12-14 | vertex program check-in | Brian Paul |
2001-12-13 | special case blend optmizations (Jeremy Fitzhardinge) | Brian Paul |
2001-12-05 | add inf and nan tests to swrast functions | Keith Whitwell |
2001-12-04 | prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado... | Brian Paul |
2001-11-28 | use v2 color, not v0 in flat_ci_triangle() | Brian Paul |
2001-11-19 | More span rendering optimizations from Klaus Niederkrueger | Brian Paul |
2001-11-13 | improved AA subpixel sample positions (Ray Tice) | Brian Paul |
2001-11-06 | casts to silence warnings from gcc 2.96 | Brian Paul |
2001-10-17 | added a few comments | Brian Paul |
2001-10-17 | warning fixes (Karl Schultz) | Brian Paul |
2001-10-17 | added GL_ARB_texture_mirrored_repeat | Brian Paul |
2001-09-20 | very brief overview of swrast | Keith Whitwell |
2001-09-19 | GL_ADD texture mode was incorrect, renamed some vars | Brian Paul |
2001-09-19 | silence compiler warnings (last batch for src) | Karl Schultz |
2001-09-18 | more compiler warning fixes | Karl Schultz |
2001-09-13 | minor optimizations for flat shading (Klaus Niederkrueger) | Brian Paul |
2001-09-13 | replaced some tabs with spaces | Brian Paul |
2001-08-20 | removed a semicolon in the USE() macro | Brian Paul |
2001-08-20 | new debugging code | Brian Paul |
2001-08-14 | Fixes for 32-bit GLchans: smooth/flat/textured triangles seem to work now. | Brian Paul |
2001-08-07 | removed some now bogus assertions (due to Klaus's latest optimization) | Brian Paul |
2001-08-07 | optimization to sample_lambda_2d() (Klaus Niederkrueger) | Brian Paul |
2001-07-28 | Remove _BaseAlpha, fix reflect lighting bug. | Keith Whitwell |
2001-07-26 | Applied Klaus Niederkrueger's latest flat-shading clean-ups and some of my own. | Brian Paul |
2001-07-23 | GLchan and GL_ADD clamping changes (Klaus Niederkrueger) | Brian Paul |
2001-07-23 | don't clamp colors if GLchan==GLfloat in add_colors() | Brian Paul |
2001-07-23 | GLubyte -> GLchan change | Brian Paul |
2001-07-19 | GLchan changes | Brian Paul |
2001-07-18 | do some 16-bit GLchan computations in floating point (Gerk Huisma) | Brian Paul |
2001-07-17 | Lighting now emits colors as CHAN_TYPE, as it used to. This will require | Keith Whitwell |
2001-07-16 | disable MMX blend code until it gets fixed | Brian Paul |
2001-07-14 | more work on float colors (still not finished) | Brian Paul |
2001-07-14 | removed unused tiny triangle test code | Brian Paul |
2001-07-13 | undo previous check-in (unfinished code) | Brian Paul |
2001-07-13 | assorted changes for supporting GLfloat color channels (not done) | Brian Paul |
2001-07-13 | fixed two bad casts (Stephane Conversy) | Brian Paul |
2001-07-12 | Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make it | Keith Whitwell |
2001-07-09 | fixed flat shading bug in affine_ and persp_textured_triangle() functions | Brian Paul |
2001-07-09 | added missing \'s | Brian Paul |
2001-06-26 | More raster fog coord fixes. | Brian Paul |
2001-06-26 | optimized texture triangle updates (Klaus Niederkrueger) | Brian Paul |
2001-06-18 | fix glDraw/CopyPixels w/ fog bug. minor fog code clean-ups. | Brian Paul |
2001-06-13 | fixed a +/- typo in the Y coord setup | Brian Paul |
2001-06-12 | always feedback unit 0 texcoords | Brian Paul |
2001-06-12 | Snap triangle x,y vertices to 1/16 subpixel positions. | Brian Paul |
2001-06-11 | check for PB overflow in general_flat_rgba_line() | Brian Paul |
2001-06-05 | minor clean-ups | Brian Paul |
2001-06-01 | applied Klaus Niederkrueger's CHAN_BITS==32 patch | Brian Paul |
2001-05-30 | GLubyte -> GLchan fix | Brian Paul |
2001-05-30 | added current raster fog coord and related code | Brian Paul |