Age | Commit message (Expand) | Author |
2005-12-07 | Fix bugzilla 5253. Add {} around code in RENDER_SPAN macros when code includ... | Karl Schultz |
2005-12-06 | C++ fixes, mostly casts (Stephane Conversy) | Brian Paul |
2005-12-01 | get depthBits from the current drawbuffer | Brian Paul |
2005-11-20 | Make Saturate a 2-bit field again, renamed to SaturateMode with three | Brian Paul |
2005-11-19 | No longer derive 'ati_fragment_shader' from 'program' class. Only the | Brian Paul |
2005-11-17 | optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbuffer | Brian Paul |
2005-11-17 | s/MEMCPY/_mesa_memcpy/ and fix typo | Brian Paul |
2005-11-17 | optimize case of reading GL_DEPTH_STENCIL pixels from GL_DEPTH_STENCIL render... | Brian Paul |
2005-11-16 | Use new gl_framebuffer _Depth/_StencilBuffer fields instead of | Brian Paul |
2005-11-15 | fix color interpolation problem reported on VMS | Brian Paul |
2005-11-15 | Fix problem in stencil_and_ztest_span() when using h/w stencil buffer. | Brian Paul |
2005-11-14 | remove unneeded RasterPosValid check | Brian Paul |
2005-11-12 | Added OSMesaColorClamp(), bug 4917 | Brian Paul |
2005-11-12 | update an assertion | Brian Paul |
2005-11-12 | Move stuff common to vertex/fragment_program into the base class, including: | Brian Paul |
2005-11-09 | use UNCLAMPED_FLOAT_TO_USHORT/UBYTE in clear_rgba_buffer() (bug #4992) | Brian Paul |
2005-11-08 | At keithw's request, remove all traces of the "fragment program to C" and | Ian Romanick |
2005-11-05 | use _mesa_num_inst_src_regs() instead of nr_args() | Brian Paul |
2005-11-05 | Unify vertex/fragment program instuctions. | Brian Paul |
2005-11-05 | remove unneeded #include | Brian Paul |
2005-11-02 | Rename FRAG_OUTPUT_* tokens to FRAG_RESULT_* to match vertex program convention | Brian Paul |
2005-10-31 | check swrast->_FogEnabled instead of ctx->Fog.Enabled | Brian Paul |
2005-10-30 | need to use absolute value for RSQ | Brian Paul |
2005-10-29 | fix LIT bug | Brian Paul |
2005-10-24 | fragment program writing to result.depth.z was broken | Brian Paul |
2005-10-21 | check span.y >=0 (bug 4842) | Brian Paul |
2005-10-21 | fix broken SWZ instruction | Brian Paul |
2005-10-21 | fix broken KIL | Brian Paul |
2005-10-12 | change includes (bug 4468) | Brian Paul |
2005-10-07 | Fix a number of point size attenuation problems. | Brian Paul |
2005-10-05 | Remove _IsPowerOfTwo from gl_texture_object, not really needed. | Brian Paul |
2005-10-05 | In gl_texture_image replace IntFormat with InternalFormat and Format with | Brian Paul |
2005-10-04 | Use Visual.depthBits rather than Renderbuffer::DepthBits for depth buffer | Brian Paul |
2005-10-01 | GL_EXT_packed_depth_stencil changes | Brian Paul |
2005-10-01 | fix an assertion | Brian Paul |
2005-10-01 | simplify the read_depth_stencil_pixels() function | Brian Paul |
2005-09-30 | implemented fallbacks for GL_EXT_packed_depth_stencil | Brian Paul |
2005-09-30 | minor improvements | Brian Paul |
2005-09-30 | added _swrast_get_row() | Brian Paul |
2005-09-29 | implement CopyPixels for GL_DEPTH_STENCIL_EXT | Brian Paul |
2005-09-29 | added _swrast_put_row() | Brian Paul |
2005-09-29 | Rewrite much of the pixel zoom code. | Brian Paul |
2005-09-28 | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul |
2005-09-27 | Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels | Brian Paul |
2005-09-26 | glDraw/CopyPixels of stencil data didn't obey the stencil write mask. Fixed. | Brian Paul |
2005-09-23 | Committing in . | Jouk Jansen |
2005-09-23 | fix clipped glReadPixels bug | Brian Paul |
2005-09-22 | Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits, | Brian Paul |
2005-09-22 | When testing visual attributes, use the Draw/Read buffer, not the context. | Brian Paul |
2005-09-22 | fix a debug message | Brian Paul |