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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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swrast
Age
Commit message (
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Author
2004-10-23
minor fixes from J.P. Delport
Brian Paul
2004-10-13
Fix minor fog / fragment program state bug.
Brian Paul
2004-10-06
*** empty log message ***
Karl Schultz
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
2004-09-30
set span.y prior to each span write in draw_depth_pixels, like Karl's other fix
Brian Paul
2004-09-28
Fix bug in glDrawPixels when writing color indexed images on color indexed
Karl Schultz
2004-09-24
patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)
Brian Paul
2004-09-13
Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*().
Brian Paul
2004-09-13
tweak texcoord for sampling texture rectangles (Dave Reveman)
Brian Paul
2004-09-13
changes towards GL_ARB_point_sprite (two-zero)
Daniel Borca
2004-09-10
More updates for Doxygen.
Brian Paul
2004-08-25
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...
Brian Paul
2004-08-25
work around a param bug (Adam Jackson)
Brian Paul
2004-08-14
Update Visual Studio Project file for src tree updates.
Karl Schultz
2004-08-10
added a few more debug printfs (disabled)
Brian Paul
2004-07-26
consistantly use unpack parameter, instead of ctx->Unpack (Daniel Borca)
Brian Paul
2004-07-05
added cast to fix AIX color interpolation problem (bug 983144)
Brian Paul
2004-06-24
fix HP occlusion testing when using generic span path
Brian Paul
2004-06-24
fix capitalization, new comments, etc
Brian Paul
2004-06-23
Fixed occlusion_zless_triangle() to work with 16 or 32-bit Z buffers.
Brian Paul
2004-06-20
store's to RC/HC didn't work (bug 976287)
Brian Paul
2004-06-11
just a comment
Brian Paul
2004-06-11
fix minor typo in comment
Brian Paul
2004-06-02
fix stencil index bug (#964704)
Brian Paul
2004-06-02
Check for NULL texture object when choosing texture sampler. Fixes segfault ...
Brian Paul
2004-05-25
only use simple_z_textured_triangle if depthBits <= 16
Brian Paul
2004-05-14
Minor fixes/optimizations to type conversions in draw_depth_pixels().
Brian Paul
2004-05-12
Added big-endian texture formats.
Brian Paul
2004-05-06
fix rectangle texture clamping and border-related code
Brian Paul
2004-05-04
Fix minor warnings found with g++.
Brian Paul
2004-04-23
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
Brian Paul
2004-04-23
remove some errant code from previous check-in
Brian Paul
2004-04-22
New glTexImage code.
Brian Paul
2004-04-21
only init temp regs to zero if executing NV fragment program
Brian Paul
2004-04-19
do texcoord projective division in _swrast_span_default_texcoords()
Brian Paul
2004-04-18
Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions.
Brian Paul
2004-04-15
Make _SAT instructions compile correctly.
Keith Whitwell
2004-04-14
wrap file in #ifdef USE_TCC, otherwise compilation failes
Brian Paul
2004-04-14
Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile
Keith Whitwell
2004-04-13
Build a single string containing the generated 'C' code.
Keith Whitwell
2004-04-09
added SPECULAR flag for sprite point functions
Brian Paul
2004-04-05
Committing in .
Jouk Jansen
2004-04-05
Committing in .
Jouk Jansen
2004-04-02
Implement ARB_f_p KIL correctly.
Brian Paul
2004-03-30
Make the output a little more likely to compile...
Keith Whitwell
2004-03-30
Insert original fragment program instructions as comments.
Brian Paul
2004-03-30
Amusing utility to print ARB_fp programs as C code
Keith Whitwell
2004-03-29
fix array indexing for UP4B and UP4UB
Brian Paul
2004-03-29
Accomodate ARB_fp XPD opcode separately from NV_fp's X2D.
Keith Whitwell
2004-03-24
use Driver.WriteMonoRGBAPixels() when possible (Dan Schikore)
Brian Paul
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