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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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tnl
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t_context.c
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Author
2011-03-11
mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlines
Brian Paul
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-03-03
tnl: Remove color-index TNL support
Ian Romanick
2010-01-12
tnl: Remove unnecessary header from t_context.c.
Vinson Lee
2009-11-17
Merge branch 'outputswritten64'
Ian Romanick
2009-08-12
vbo: Avoid extra validation of DrawElements.
Eric Anholt
2009-02-28
mesa: use fp pointer in _tnl_InvalidateState()
Brian Paul
2009-02-11
mesa: get rid of _math_init()
Brian Paul
2009-02-09
mesa: merge gallium-0.2 into gallium-master-merge
Brian Paul
2009-02-06
mesa: fix tnl->render_inputs_bitset setup for fragment program texcoords
Brian Paul
2009-01-09
mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.
Eric Anholt
2009-01-07
mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.
Eric Anholt
2008-09-21
Merge branch 'master' into gallium-0.2
Keith Whitwell
2008-09-21
mesa: move fixed function vertex program builder from tnl to core mesa
Keith Whitwell
2008-09-18
mesa: fix null ptr deref bug in _tnl_InvalidateState(), bug 15834
Brian Paul
2008-09-11
Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
2008-06-16
Don't compute vertex fog when fragment program is active.
H. Verbeet
2007-12-07
New vbo_set_draw_func() to keep vbo context opaque to state tracker and tnl m...
Brian
2007-10-31
remove dead program cache code
Brian
2007-10-31
Use ffvertex_prog.c code instead of t_vp_build.c code.
Brian
2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-03-27
fix a fragment fog regression
Brian
2007-03-27
more parenthesis
Brian
2007-03-27
add parenthesis around a bit-wise AND term in _tnl_InvalidateState()
Brian
2007-03-27
Restore the UseTexEnvProgram logic.
Brian
2007-03-24
When computing render_inputs_bitset, omit primary color if we have a fragment...
Brian
2007-03-19
Properly compute render_inputs_bitset when using a vertex program/shader.
Brian
2007-02-22
Merge branch 'origin' into glsl-compiler-1
Brian
2007-01-16
Merge branch 'master' of git+ssh://keithw@git.freedesktop.org/git/mesa/mesa i...
Keith Whitwell
2006-12-15
varying changes
Brian
2006-12-13
Checkpoint work for new GLSL compiler back-end.
Brian
2006-11-22
remove unneded call to _tnl_invalidate_state() in _tnl_need_projected_coords(...
Roland Scheidegger
2006-11-02
merge current trunk into vbo branch
Alan Hourihane
2006-10-31
pickup structs from vbo.h
Keith Whitwell
2006-10-30
better handling of current attributes. Trivial dlist and varray tests work
Keith Whitwell
2006-10-29
Changes for new vbo-building module.
Keith Whitwell
2006-10-25
Previously, if a fragment program referenced fragment.fogcoord but the
Brian Paul
2006-06-14
Rename _TNL_ATTRIB_ATTRIBUTE* to _TNL_ATTRIB_GENERIC*
Brian Paul
2006-06-06
prevent run_arb_vertex_program from running tnl programs unless ctx->_Maintai...
Aapo Tahkola
2006-04-25
Put color index attribute into the 6th attribute slot.
Brian Paul
2006-04-11
More GLSL code:
Michal Krol
2005-12-06
C++ fixes, mostly casts (Stephane Conversy)
Brian Paul
2005-11-22
Make sure tnl->_DoVertexFog is kept uptodate. Fixes fog in i915
Keith Whitwell
2005-11-05
remove unneeded #includes
Brian Paul
2005-11-01
Fix segmentation fault in _tnl_ProgramCacheDestroy().
Aapo Tahkola
2005-09-16
use mesa import wrappers, bug 4468
Brian Paul
2005-09-14
Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback.
Brian Paul
2005-06-27
include t_vp_build.h
Brian Paul
2005-06-09
Store compiled vertex program representations in a pointer in the
Keith Whitwell
2005-05-10
Update for FragmentProgram._Active
Keith Whitwell
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