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path: root/src/mesa/tnl/t_imm_fixup.c
AgeCommit message (Collapse)Author
2003-03-31Remove dead code.Brian Paul
Replace blocks of per-attribute code with for-loops. New comments/docs.
2003-03-31reduce memory needed for vertex attributes (allocate on demand)Brian Paul
2003-03-28minor clean-ups, comments, etcBrian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
2002-10-29updated email addressesBrian Paul
2002-10-24Header file clean-up:Brian Paul
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
2002-06-29Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul
Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
2002-04-19pass context pointer to _tnl_free_immediate(), removed backref pointerBrian Paul
2002-04-09bring in changes from dri tcl branchKeith Whitwell
2002-02-13More suport for t&l driversKeith Whitwell
Fix GLuint compare bugs Fix RESET_STIPPLE calls
2002-01-22Clean-up/renaming of the per-vertex attribute bits, specifically, theBrian Paul
VERT_BIT_* flags are new and used in many places (esp in T&L code). Updated some comments for doxygen. Various code clean-ups.
2002-01-06Another vertex program checkpoint: clean-up of vertex attribute storageBrian Paul
in vertex_buffer. Improved vertex program pipeline stage such that output registers can be processed in a loop. Getting closer to where we need to be in order to implement performance optimizations...
2002-01-05Vertex program checkpoint commit: converted all vertex attributes (color,Brian Paul
normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype. Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib now complete.
2001-12-15disable debug printf's, fix a crashBrian Paul
2001-12-14vertex program check-inBrian Paul
2001-12-03fx another place where PRIM_PARITY is calculatedKeith Whitwell
2001-11-26Possible fix for vtk tristrip bugKeith Whitwell
2001-08-03Fix VERT_RGBA special case.Keith Whitwell
2001-08-02Fix SGL testLights.exe bugs (interaction of copying and fixup in display lists)Keith Whitwell
2001-08-01Fix copying problem (light spots) on evaluated surfaces.Keith Whitwell
2001-07-17Fix Alan Barnett's 'try10' display list bug.Keith Whitwell
2001-06-28restore normal length optimization in dlistsKeith Whitwell
2001-06-13disabled an assertion that doesn't seem to be neededBrian Paul
2001-06-04Adaptor code that lets tnl convert compiled (display list) cassettes backKeith Whitwell
to glVertex() type calls. Allows driver-supplied tnl modules to avoid fallback on glCallList inside begin/end pairs. Still a little buggy...
2001-05-16fix for Jouk's glplanet bugKeith Whitwell
2001-05-14typoKeith Whitwell
2001-05-14Fix for glean texgen test.Keith Whitwell
2001-05-11Clean up _tnl_Begin/begin/hard_begin.Keith Whitwell
Fix some problems with draw_arrays, draw_elements.
2001-05-11Clean up translation of array elements, copying of elts in pure-eltKeith Whitwell
cassettes. Fixes problem with isosurf/compiled-array-elt/strips.
2001-05-03added assertion to catch infinite loop in _tnl_fixup_compiled_cassette() - ↵Brian Paul
might help Keith
2001-04-30Lots more eval fixesKeith Whitwell
2001-04-28Support for floating point color representation in tnl module.Keith Whitwell
2001-04-26first pass at eval fixesKeith Whitwell
2001-04-09Perform fixup on material valuesKeith Whitwell
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-03-03lots of gl_*() to _mesa_*() namespace clean-upBrian Paul
2001-02-15Fix propogation of material values in VB's that don't reach the lightingKeith Whitwell
stage. (Materials now treated more like colors, etc.). Continue whipping the dd templates into shape. Remove old NormalLength code; may come back as a driver helper, but not useful for, eg. hardware t&l drivers.
2001-02-13gl_error clean-upsBrian Paul
2001-02-06Overhaul of texture image handling.Brian Paul
1. gl_texture_image struct's Data pointer points to images in driver's format. 2. Added FetchTexel() function pointer to struct gl_texture_image. 3. Changed Driver Tex[Sub]Image functions, return void now. 4. Texture storage/fetch code in new texstore.c file. 5. Removed texture.[ch] - functions moved to state.c Note: FX driver updates not finished yet.
2001-01-24Lots of GLchan datatype changes.Brian Paul
Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
2001-01-08Fixed 'IRound' to 'IROUND' in mmath.hKeith Whitwell
Fixed fallback path for drawarrays/_tnl_hard_begin. Removed disabled debug code.
2000-12-28Add render stage for unclipped vb's to fx driver.Keith Whitwell
Bump MAX_TEXTURE_UNITS to 8 Fix mem. leak in destroy_lists Fix crash in q3 (cva generally)
2000-12-26Major rework of tnl moduleKeith Whitwell
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.