Age | Commit message (Expand) | Author |
---|---|---|
2010-07-31 | tnl: Remove unnecessary headers. | Vinson Lee |
2008-09-18 | mesa: prefix a bunch of #include lines with "main/". | Brian Paul |
2006-12-13 | Checkpoint work for new GLSL compiler back-end. | Brian |
2006-06-14 | A number of vertex buffer fields like NormalPtr, FogCoordPtr, etc are really | Brian Paul |
2006-03-21 | GLSL fixes: | Michal Krol |
2006-02-13 | Add ARB_vertex_shader stage just before render stage. | Michal Krol |
2005-04-22 | Simplify the pipeline_stage structure | Keith Whitwell |
2004-05-10 | Add EXT_vertex_cull support to mesa | Keith Whitwell |