Age | Commit message (Collapse) | Author | |
---|---|---|---|
2001-10-20 | forgotten diffuse alpha fix | Keith Whitwell | |
2001-09-14 | more warning fixes (Karl Schultz) | Brian Paul | |
2001-08-13 | Fix problem with colormaterial (bug #441859) | Keith Whitwell | |
2001-08-02 | Fix SGL testLights.exe bugs (interaction of copying and fixup in display lists) | Keith Whitwell | |
2001-08-01 | Fix copying problem (light spots) on evaluated surfaces. | Keith Whitwell | |
2001-07-28 | Remove _BaseAlpha, fix reflect lighting bug. | Keith Whitwell | |
2001-07-17 | Lighting now emits colors as CHAN_TYPE, as it used to. This will require | Keith Whitwell | |
minor adjustments in the dri drivers for twosided lighting to work again. | |||
2001-04-28 | Support for floating point color representation in tnl module. | Keith Whitwell | |
2001-04-19 | Fix striding of color material inputs. (Fixes glean colorLitPerf) | Keith Whitwell | |
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes | |
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul | |
2001-02-16 | Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when | Keith Whitwell | |
texturing is not enabled, and without requiring the two colors be added externally. As a part of this, collapsed the decomposition of quads into triangles inside swrast to be hardwired into _swrast_Quad; removed s_quads.[ch]. Removed checks on texture state from t_vb_light.c, which was previously required by swrast. Moved the t_dd_ templates to a new directory. | |||
2001-02-16 | Fixed conform problems with recent material tracking change. | Keith Whitwell | |
Remove redundant 'update_materials' stage. Fix conform segfault with seperate specular colors in mustpass.c. These tests still fail, however. | |||
2001-02-14 | fixed a CI-mode spot light conformance failure, but still not clear why | Brian Paul | |
2001-02-13 | fixed a CI mode segfault, minor clean-ups | Brian Paul | |
2001-01-24 | Lots of GLchan datatype changes. | Brian Paul | |
Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11 | |||
2001-01-17 | Fixes for performance bug on compiled array element paths. | Keith Whitwell | |
2001-01-03 | More color macro clean-ups. | Brian Paul | |
FLOAT_TO_CHAN() macro removed. | |||
2000-12-26 | Major rework of tnl module | Keith Whitwell | |
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. |